美服《坦克世界》图文解析掩护实战运用

2013-09-29 1764

对于发现机制, 在炮塔顶部有个有能见度检查点,它代表了安装在车顶的瞄准器或是挥官的能见度。

鍧﹀厠瀹為檯搴旂敤a.jpg

炮塔下
在上面的图片中,T32 暴露了指挥官所在的圆顶,这样就能全面通畅地看到前方战场的一切,同时, 也给敌人提供了非常小的射击目标。进一步的, 要不是因为上面的大红色图标,在快速扫描时很容易被忽视。 使用炮塔下位来获取态势感知、定位目标(尤其是对炮兵)和初次攻击(即瞄准正确的方向这样你就不会浪费时间)。

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船桅下(隐藏只暴露炮塔)
在瞄准器中你一定不想看到这个。坦克已经进入斜坡且到了一定程度,枪炮的路线已经清除干净,但没有更多的坦克暴露。枪炮现在有完整的目标视图。确定你的枪炮已经扫清了平台、使用狙击视野。只要能看到目标, 你就完成了清除。现在,枪炮有完整的战场视野,但仍然只有一半的车辆是看得见 。

c.jpg

暴露
比较上面完全暴露的T32图片。坦克现在的还击能力非常脆弱,但究其攻击力而言,攻击视线内的目标也没什么好处。 此外,较低的炮塔相较于许多高炮塔而言是低级装备,它不仅意味着你很容易被击中,同时也表明你很容易被杀死。

d.jpg

 

从这个位置T32 可以掩护整个街道。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。
然而, 当敌人在整个街道可以看到T32,他们就会面临两个问题。

 

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第一个是目标非常小, 因此很难一开始就击中。
第二个是T32的弱点在坦身,尤其是侧面。

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这演示了坦克薄弱环节如何免受攻击,这意味着T32几乎唯一可以击中的地方被保护的很好。
尽管在城市中使用锁眼的机会很频繁, 但明智地利用环境意味着你几乎可以子每幅地图中找到这样的位置。

g.jpg

 

锁眼位
锁眼位只适用于伏击,他们通常不会用来支持进攻行动,因为射程相当严格。然而,优点是,只有在射程内的敌人坦克才能对你进行反击。
你需要快速扣动扳机, 不过以下图片显示, 只要几坦克的距离黑豹就很脆弱。

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记住, 就像任何的埋伏位置, 锁眼位有截止日期。一旦最初的交战完成, 预计敌人知道你在哪和你要采取的相应措施。

原文

 For the spotting mechanics, there is a visibility checkpoint at the very top of the turret or cupola if present. This represents either the roof-mounted gunsight, or the commander’s visibility. 
Turret Down
The T32 in the picture above is exposing purely the commander’s cupola. It has a complete and unobstructed view of the battlefield in front of it, whilst, at the same time, providing a very small target for enemy vehicles to shoot at. Further, if it weren’t for the big red icon on top of it in the game, it would have been very easy to overlook to begin with in a rapid scan. Use a turret-down position to gain situational awareness, spot targets (particularly for artillery) and to do an initial lay on the target. (i.e. aim the gun in the right direction so that you don’t waste time exposed).
Hull Down
You don't want to see this in your gunsight. The vehicle has moved forward up the slope to such an extent that the gun has cleared its line of fire, but no more of the vehicle is exposed than is required to do this. The gun now has a full view of the target. To determine if your gun has cleared the berm, move to sniper view. As soon as you can see your target, you know your gun has cleared. Now the gun has a full view of the battlefield, but still only half of the vehicle is visible to the enemy and exposed to return fire. The other method, when using the 3D view, is to move forward slowly until the impact reticle 'snaps' onto the target.
Exposed
Compare the above picture of a fully-exposed T32. The vehicle is now hugely vulnerable to return fire, but gains no benefit in terms of its ability to shoot the viewing vehicle whatsoever. Plus, the lower hull is less well armoured than the upper hull on most vehicles, meaning that not only are you easier to hit, you’re also easier to kill.
This T32 can cover the entire street from this position.
However, while enemy on the entire street can certainly see the T32, they have two very distinct problems.
The first is, again, that the target is very small and thus hard to hit to begin with.
The other is that the weak point of T32 is the hull, particularly the side hull.
This demonstrates how the weak point of the tank is protected from engagement. This means that pretty much the only place on the T32 which can be hit, even if they do hit the small target, is the best protected bit, with all 298mm of steel protecting him.
Although opportunities for keyhole shots are most easily found in urban terrain, judicious use of the environment means that you can find such positions on almost every map.
Keyhole Position
Keyhole positions are useful for ambush only, they cannot normally be used to support an offensive movement as the field of fire is quite restrictive. However, the advantage is that only enemy vehicles in that restrictive field of fire can engage you in return. 
You need to be quick on the trigger, though, as the picture below shows, the Panther is only vulnerable for as long as it takes it to drive a few tank lengths.
Bear in mind that like any ambush position, keyhole positions have an expiration date. Once the initial engagement is complete, expect the enemy to know

where you are and action accordingly. 

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