美服《九阴真经》罪犯&捕快指南

2013-10-09 5610

追捕罪犯
玩家可以在衙门付费悬赏他们的敌人。一旦被俘, 监禁的时间取决于花费的银两。
1. 玩家至少花费10两官银作为赏金。
2. 免于新手保护的玩家可能会花5两银两成为捕快。
3. 捕快可以接受赏金和奖励通过捕捉罪犯。
4. 被杀之后,罪犯将被送到监狱。

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成为捕快的方法
每个服务器最多有1000名捕快。捕快可以任意攻击罪犯。一旦罪犯被抓获,捕快将获得奖励。 如果他们杀了太多的人捕快失去名誉, 直到回复到正常信誉之前,他们可能不会再此成为 。

恶行和服刑时间
每次玩家杀死别人,他们会获得恶名。当恶行增加了,玩家名字的颜色会变化。当玩家的名字变红, 他们将成为犯罪。玩家必须降低他们的恶行到低于2000,以免除被悬赏的名单。
 
角色恶行和正当防卫
当正常的玩家杀死了一个红色的名字的玩家,他们的恶行只会增加一点。然而, 如果玩家保护自己 , 恶名将不会增加。

恶行尺度:
恶行范围从1到10000 , 角色名称颜色变化根据玩家所在位置:橙色,红色,紫色。

恶行和捕快
当一个玩家的恶行达到2000,由衙门发出悬赏,玩家可能随时会遭到捕快(npc和玩家)的攻击。
 
追捕罪犯的npc
巡逻npc: 各种守卫和巡逻弟子随处可见。
刺客npc: 隐藏在城市、乡镇、门派中,这些npc不会攻击, 除非附近有红色名字的罪犯出现。
 猎人npc: 这些隐藏的npc会攻击那些恶行5000以上的玩家。

 

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红名罪犯处罚
任何被NPC或其他玩家杀死的红名罪犯将被送进监狱或执行死刑。恶性在2000 - 7999 之间的将被监禁,+ 8000将被处死。
惩罚
监狱:位于五个主要城市(金陵,燕京,苏州,洛阳、成都)。你必须呆在监狱直到你的恶行达到零。
死囚:你在燕京被判死刑,第二天斩首。一旦被处死,你的基本属性将受到很大影响。
避免惩罚
橙色名字:你可以给每个城市的“神秘老人”捐款来降低你的恶行。
红色名字:你可能贿赂狱警早日将你释放。
紫色名字:被斩首前你可以贿赂狱警,帮你找个替身。专业玩家比价器为外服游戏担保比价和担保交易。

 

原文

Crime and Punishment
Capturing Criminals
Players may choose to spend Tael at the Constabulary to issue a Bounty on their enemy. Once captured, the length of imprisonment varies depending on the amount of Tael spent.
1. Players must spend a minimum of 10 Liang Tael to issue a Bounty.
2. Players free of Novice Protection may spend 5 Liang Tael to become a Constable.
3. Constables can accept Bounties and receive rewards by capturing criminals.
4. Criminals will be sent to prison after they are killed.
Constable Playing Method
Each server has a maximum of 1000 constables. Constables can attack Criminals freely. Once the Criminal is captured, the Constable will receive a reward from the person who issued the Bounty. Constables lose their status if they kill too many people, they may not apply to be a constable again until they have returned to Normal Status.
Infamy and Prison Time
Each time a player kills others, they gain Infamy. When Infamy increases the color of a player’s name changes. When the player’s name turns red they will become a wanted Criminal for all Constables. Players must lower their Infamy to under 2000 to remove themselves from Bounties.
Character Infamy and Justifiable Defense
When a normal player kills a red named player (Wanted Criminal), their Infamy only increases a little. However, if players defend themselves from an attacking player, Infamy will not increase.
Infamy Scales:
Infamy ranges from 1 to 10000, character name colors change according to where the player is on the scale: Orange, Red, and Purple.
Infamy and Constables
When a player’s Infamy reaches 2000 a Bounty will be issued by the Government, and that player may be attacked by Constables (NPCs and Players) at any time.
Criminal Hunting NPCs
Patrol NPCs: The various Guards and Patrolling Disciples found in a city, town or school.
Assassin NPCs: Hidden within cities, towns, and schools these NPCs will not attack unless there is a Red Named Criminal around.
Hunter NPCs: These hidden NPCs will attack anyone whose Infamy is above 5000.
Red Name Criminal Punishment
Any Red Named player that has been killed by an NPC or other players will be put into Prison or on Death Row. Infamy between 2000-7999 will be imprisoned, +8000 will be put on Death Row.
Punishments
Prison: Located in the five major cities (Jinling, Yanjing, Suzhou, Luoyang, and Chengdu). You must stay in prison until your Infamy reaches zero.
Death Row: You will be put on Death Row in Yanjing and decapitated the next day. Once you are decapitated your Basic Attributes will be greatly affected.
Avoid Being Punished
Orange Name: You may make donations to a “Mysterious Old Man” in each city to lower your Infamy.
Red Name: You may bribe the Prison Guards to release you early.
Purple Name: Before being decapitated you may bribe the Prison Guards and hope they will find a replacement for you.
 

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