美服《TERA》新手60级玩家游戏终结地下城指南(一)

2013-12-30 3227


TERA新手顶级玩家指南
游戏终结副本
巴尔德殿(Solo)
此地下城适合那些刚达到60级的第一角色。副本难度适合新手玩家,你可以通过此副本获得13级圣物箱( 13层殿装备获得概率更低,明显好于圣物箱装备) 和配件。它还掉落14级附魔材料和万能溶剂。你在此获得的装备将作为接下来几个地下城的入门装备。记得要带上药水和绷带。
当你第一次进入副本, 并杀死巨人大猩猩, 继续前进,通过门,浏览花园迷宫(可能是副本最困难的部分)。在迷宫开始处有个牧师NPC,你要将他治愈。一旦过了迷宫, 你会注意到路两边排列很多树木。杀死树木(是的, 他们还活着并试图杀了你!),继续前进对抗Kumas。他不会造成很大的危害且动作非常缓慢。要小心不断衍生的守护者! 上楼, 在见到终极boss 之前,你还需要治愈一个牧师NPC。boss 同样是个Kumas,也非常缓慢, 没有很大的伤害。但, 你会发现房间周围放置很多雕像,形成一个力场, 你必须穿过力场才能见到boss。一旦开始战斗, 你就不能离开的力场;雕像会针对你, 发射炮弹。你要设法避开, 因为他们可以造成伤害。一旦你杀死老板, 房间中间会出现一个宝箱。把它打开,接收你的战利品,使用空间镜像退出(或/重置副本)。
此副本的5人版会掉落13级的殿装备,比单人版掉落的几率更大。
联盟密室
这可能是你做的最简单也最快的地下城,只需杀死一个BAM即可。你必须是联盟成员才能进入联盟密室, 但它会掉落很好的配件,提供Noctenium注入, 为每个角色的某些技能增加buff。它还会掉落其他物品,比如Semi-Enigmatic卷轴, Crystalbinds等等。
水牢(Channelworks)(3-man)
这是一个可以通过任意团队组合就能完成的地牢。 1个 DPS / 1个坦克/ 1个治疗师, 或3 个DPS, 或3个坦克, 想怎么做就怎们做。此地牢会给你带来大量buff,使得整个过程更加容易。终极boss是地牢里最有趣的部分。你会自动的得增加100% 。还会有两个大的雕像,一个杀手,一个工程师, 在boss房间里衍生。杀手会带来一个Buff,, 增加你的力量;工程师会给你一个强大的时回血状态buff。如果没有治疗师, 基本上有了这个buff,你就不会死。但由于力量+暴击buff, 你会看到大量的敌人, 所以如果团队中有了治疗师,就一定要抓住杀手!职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。
地牢掉落天顶宝箱(掉落14级材料, 万能溶剂, 掌握神秘的卷轴,宝石,Visionmaker配方,流血的标志,Argon Vitriols和坚定装备), 14层材料和天顶盾。
 

 

原文

TERA Guide to Newly Capped Players
Endgame Instances
Note: These are NOT complete instance guides, but it should provide an overview of each instance and is merely to guide you on which dungeons to run and the benefits of completing them.
Balder's Temple (Solo)
This dungeon is excellent for those who just hit level 60 with their first character. The difficulty is just right for a new player, and you can run this dungeon for decent Tier 13 Reliquary gear (and Tier 13 Temple gear at a much lower rate, which is significantly better than Reliquary gear) and slotted accessories. It also drops Tier 14 enchant fodder and alkahest. The gear you obtain here will serve as your entry-level gear for the next few dungeons on the list. Make sure to bring potions and bandages.
When you first enter the instance, head right and kill the giant gorilla, then proceed through the gate and navigate through the garden maze (probably the most difficult part of the instance!). There is a Cleric NPC at the beginning of the maze should you need to heal. Once you get past the maze, you'll notice a lot of trees lined up next to a path. Kill the trees (yes, they are alive and they will try to kill you!) and go up the path to fight the Kumas. He doesn't do much damage and is pretty slow. Be careful of the guardians that spawn periodically! Head up the stairs, and a Cleric NPC will be waiting for you should you need to heal up before the final boss. This boss is a Kumas who is also very slow and doesn't do a lot of damage. However, you'll notice that there are statues placed around the room and a forcefield in the middle that you must enter in order to fight the boss. Once you start the fight, you cannot leave the forcefield, and periodically, the statues will target you and begin firing projectiles at you. You should dodge them because they can actually hurt. Once you kill the boss, a treasure chest will spawn in the middle of the room. Break it open to receive your loot, and use the Dimensional Mirror to exit (or /reset instance).
The 5-man version of this dungeon drops Tier 13 Temple gear at a much higher rate than the solo version and features an actual final boss after the Kumas in the forcefield room.
Alliance Vaults
This is probably the easiest and quickest level 60 dungeon you'll ever do. It's literally just killing one BAM. You have to be part of an alliance in order to access the Alliance Vaults, but it drops very good accessories and Noctenium Infusions, which buff certain skills for each class. It drops other goodies as well, such as Semi-Enigmatic Scrolls, Complete Crystalbinds, etc.
Channelworks (3-man)
This is a dungeon that can be done with pretty much any party composition. Go 1 DPS/1 tank/1 healer, or go 3 DPS, or 3 tanks, do whatever you want! The dungeon gives you plenty of buffs to make the run easier throughout. The final boss is the most fun part of the dungeon. You automatically get a buff which increases your crit chance by 5% per stack, then at 10 stacks, it increases your crit chance to 100%! There will also be two large statues, a slayer and an engineer, that spawn in the final boss room. The slayer will give you a buff which increases your power, and the engineer will give you a buff which gives you a powerful heal-over-time. If you don't have a healer, get this buff and you basically can't die. But with the power + crit buffs, you'll be seeing absurdly large numbers, so if you already have a healer in the party, get the slayer!

The dungeon drops Zenith Treasure Chests (which drop Tier 14 fodder, alkahests, Master Enigmatic Scrolls, gems, Visionmaker recipes, Mark of Bloodshed, Argon Vitriols and Steadfast gear), Tier 14 fodder, and Zenith Shield Bands.

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