美服《TERA》60级新手遗留地下城指南

2013-12-31 1564


遗留地下城
Manaya的核心   普通/困难模式(5人)
此地下城一如既往的是最难做的。 即使你装备精良, 你还是需要知道这个地牢的机制,否则就会一遍又一遍地尝试,因为这里有着大量的不断变化着机制(只有在困难模式下;如果你搞砸了,普通模式仍可生存)。
此地牢掉落14级材料,万能溶剂,正常模式下的深渊/皇后愤怒装备, 困难模式下的深渊/摄政装备,神秘卷轴, Semi-Enigmatic卷轴, Shandra鹅毛笔,兔子洞装备,流血标志和许多其他物品。

Kelsaik圣殿(10人/20人)
Kelsaik圣殿( 就是很多人所说的10人KN10 或20人KN20) 是TERA的第一个真正地下城,其争斗很像Kelsaik鸟巢的普通/困难模式,没有很多噱头。它掉落的Mayhem装备仍然跟PvE相关, 但是Steadfast很容易获得, 也略好于Mayhem。

Argon Corpus (5人)
Argon Corpus是60级很好的入门 地下城。敌人的武力不是很强, 也没有one-shot 机制。但也要注意某些机关。 在鸟boss, 一旦它的HP下降到一定程度,就会开始摆出俯冲轰炸的架势。他开始飞翔, 宣布目标, 然后继续俯冲攻击。对团队来说最简单的方法是用坦克将它推到桥梁之间, 当它要做俯冲时,就让目标跑到一座桥上, 然后它就会被地图的缘困住。
该地牢掉落14级材料、万能溶剂,神秘卷轴, 深渊装备和其他一些东西。不太值得去做啊。

Temple of Temerity/Sirjuka's Gallery (5人)
你需要通过运行这些地下城获得你的主人符文(58级/ 60级)。主符文要么是现有符文的升级版,要么就有全新的功能。很多都是非常有用的, 建议运行这些地下城获得职业符文。

火之试练(5人)
火之试练是攻击竞争性的地牢,可以得到乐趣。虽然有点过时, 但它是目前为止唯一的竞争互动游戏, 仍然可以提供像样的挑战。
 

 

原文

Legacy Dungeons
Manaya's Core Normal/Hard Mode (5-man)
This dungeon was and still is the hardest dungeon in the game. Even if you're overgeared, you NEED to know the mechanics of this dungeon or you will wipe over and over again due to the number of one-shot mechanics that exist here (only in hard mode, normal mode is survivable if you screw up).
The dungeon drops Tier 14 fodder, alkahests, Abyss/Queen's Wrath gear in normal mode, Abyss/Regent's gear in hard mode, Master Enigmatic Scrolls, Semi-Enigmatic Scrolls, Shandra's Quills, Wonderholme gear, Mark of Bloodshed, and many other goodies.

Kelsaik's Sanctuary (10-man/20-man)

Kelsaik's Sanctuary (refered to by many as KN10 for 10-man, or KN20 for 20-man) is TERA's first real raid, and the fights are pretty similar to Kelsaik's Nest Normal/Hard Mode without a lot of the gimmicks. It drops Mayhem gear which is still relevant for PvE, but Steadfast is also easy to obtain and is (arguably) slightly better than Mayhem. A comprehensive guide to KN20 can be found here.
Argon Corpus (5-man)
Argon Corpus is a good dungeon for entry-level 60s to start off in. The enemies don't hit hard, and there are no one-shot mechanics. There are a few gimmicks to watch out for that still hurt. ie. At the bird boss, once his HP drops to a certain point he will start doing the dive bomb gimmick. He starts to fly and announces a target, then proceeds to dive bomb said target a few seconds later. The easiest way for the party to deal with this boss is to have the tank pull him between the two bridges and then just have the targeted player run to a bridge when he does the dive bomb, so he'll get blocked by the edge of the map.
The dungeon drops Tier 14 fodder, alkahests, Master Enigmatic Scrolls, Abyss gear, and some other stuff. Not really worth farming.
Temple of Temerity/Sirjuka's Gallery (5-man)
You need to run these dungeons to obtain your master glyphs (level 58/level 60). Master glyphs are either improved versions of existing glyphs and simply replace them, or have completely new effects. Many of them are extremely useful and it is recommended to run these dungeons to get the master glyphs for your class.
Crucible of Flame (5-man)
Crucible of Flame is a score attack competitive dungeon that you can do for fun. Although it's a bit outdated, it's the only form of competitive PvE in the game thus far and can still provide a decent challenge. 

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服