美服《神使的裹尸布:孤独天使》 发布版本8 焦点是PvP 发现大量的潜在支持者

2014-07-24 875

《神使的裹尸布:孤独天使》的支持者的最新指示已经将版本8发布到每个人手上。在论坛帖子中,玩家们被告知,这个版本的主要焦点是PvP。这个职位还包括一个巨大的改变,具体到PVP的添加,应该给玩家一个机会看看他们在版本8发布期间是否会(没有)访问。

这是另一个难以置信的发布工作。我们以“砰”声开始,完全比原计划早的将整个发布集中在PVP上。然后我们令人难以置信表现在奥斯汀的Rooster Teeth Expo上,在版本8释放期间我们签署了超过300个潜在支持者。

RTX之后,我们设法在甲板上构建和字形战斗,然后我们坐了下来,每天都让战斗和PVP更好。我们做日常dev死亡比赛在城堡竞技场的地下室!团队从来没有如此的投入和兴奋。即使团队成员不是传统的被吸引到PVP中但过得很快活。在每次死亡比赛后,我们需要讨论结果,决定我们想要修复/添加的下一个会话。最终结果是战斗,提供一个真正的清新和引人注目的经验,与我们的完全不同。游戏项目、游戏工作室辅助工具、游戏防封技巧,专业玩家网游戏工作室联盟,是网游工作室必选网站。

原文

The latest instructions for backers of Shroud of the Avatar have been posted to get everyone on board for tomorrow's Release 8. In the forum post, players are told that the main focus of this release is PvP. The post also includes a huge list of changes and additions with specific regard to PvP that should give players a chance to see what they will have (and not have) access to during Release 8.

This has been yet another incredible release to work on. We kicked it off with a bang by completely redirecting the entire release to focus on pulling PVP in earlier than previously planned. We then followed it up with an incredibly positive showing at the Rooster Teeth Expo here in Austin where we signed up over 300 potential backers for Release 8 access. Right after RTX , we managed to pull in Deck Building and Glyph Combat (originally planned for R9) and then we hunkered down and spent every day making combat and PVP better. We do daily dev death matches in the Castle Arena Basement and they are epic! The team has never been more engaged and excited. Even team members who are not traditionally drawn to PVP were pulled in and had fun. After each death match, we meet to discuss the results and decide what we want to fix / add for the next session. The end result is combat that offers a truly refreshing and compelling experience that is completely different than anything we have played.

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