美服《无尽地牢》将复古的地牢防御游戏带到了到Xbox One中

2014-08-18 610

GamesCom滔滔不绝地讲出了大量的独立游戏新闻的花絮,Amplitude工作室将复古的地牢防御游戏《无尽地牢》带到了到Xbox One中。Xbox版本将拥有所有PC游戏的战斗,策略,探索和战利品,优化Xbox One的手柄。

本场比赛,最近达到了测试版,这意味着:

*合作社多人游戏模式:游戏经过几次迭代后,我们开始拥有相当的过瘾的东西!在发布更新的版本之前按我们正在修复几个bug。我们仍然有一些改进,我们想实现更很好的,但是,我们正在那里努力得到:

*战术图:终于,它的工作太多,但我们仍在努力做视觉效果

*改进的晶相:我们正在与VIP一起测试变化

*得分杂志:工作正在进行中

*一些改进:我们已经实现了社会要求的一些小的改进

*余下承诺的游戏内容:我们不会掉一滴眼泪,但我们已经添加了最后的英雄和环境供发布

*平衡:单人及多人游戏,还有飞船。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。

原文

Gamescom's spouting a wealth of indie game news tidbits, among them that Amplitude Studios is bringing its retro dungeon defense game Dungeon of the Endless to Xbox One. The Xbox version will have all the PC game's combat, strategy, exploration and loot, but will be optimized for the Xbox One gamepad.

The game has recently reached beta and that means:

*Co-op multiplayer mode: after several gameplay iterations, we're starting to have something that is quite enjoyable! We're currently fixing several bugs before we can release it in a public update. We still have several improvements we'd like to implement as well but yeah, we're getting there

*Tactical map: AT LAST. And it's working too, but we're still working on the visuals

*Improved Crystal phase: we're testing several changes with the VIPs

*A score journal: work in progress

*Several improvements: we've implemented several small improvements requested by the community (but we'll let you know in due time!)

*The remaining promised game content: we're not going to shed a tear, but we've added the last heroes and environment for the release

*Balancing: singleplayer and multiplayer, but also spaceship wise (we should be working on that in the long run, until the release)

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