美服《龙腾世纪:审判》新的问答注重战斗 涉及AI的战术等等

2014-08-22 1282

《龙腾世纪:审判》Bioware的团队已经在网站发布了一个采访,回答玩家关于战斗的所有问题。采访的主题涉及AI的战术,双持,齿轮磨损以及DA:I上的整理动作是否会恢复。

有没有一种全新的战斗技能,你能描述/显示?

还有我们的能力设计师,Jon Fuller and Luke Barrett,叫应急计划。只有Varric,还有你的审判官,获得这种能力,它可以放置工具在地面上,如果你陷入困境后,您可以立即重新定位到该位置。如果你升级了,你也可以设置恢复健康。如果你靠近敌人,你要绑架敌人并跟你一起回来。结合隐身,在标记下放置陷阱或法师,许多hijinks也随之而来。专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

原文

The Bioware Dragon Age: Inquisition team has posted a new interview on the game site that answers player questions about combat. The meaty interview covers such topics as AI tactics, dual wielding, gear wear and tear and whether or not finishing moves will be revived in DA:I.

Is there a completely new combat skill that you can describe/reveal? —@MarkDLentz, Twitter, United States

[DK]: There's a fun one put together by our ability designers, Jon Fuller and Luke Barrett, called Fallback Plan. Only Varric, and possibly your Inquisitor, gain access to this ability, which lets you place a gadget on the ground; if you get into trouble later, you can instantly relocate to that position. If you upgrade it, you'll also be set back to the level of health you had upon placing the gadget, and—if you are standing close to an enemy—you'll kidnap the enemy back with you. By combining this with stealth, and placing traps or mage glyphs under the marker, many hijinks can ensue.

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