《荒野星球》的角色和人物设定让玩家拥有更愉快的游戏体验

2014-09-06 984

有很多伟大的事情可以说到《荒野星球》。Carbine工作室的旗舰MMORPG很有趣,优美,独特并且好玩。数量惊人的内容可以供两个派系娱乐,并在处理其游戏设置系统和战斗上提供了有趣的改良。这是非常好看的,提供了一些有趣的游戏的处理系统的发展和战斗。WildStar周边的宣传开始达到了可观的高度,我会是第一个说我对一贯超出预期的游戏能力印象深刻。

我喜欢玩《荒野星球》,但我认为游戏的角色和人物才是让我成为线上社区的一部分的因素。一、除了参加任何时刻提供的大型活动外(包括适当的房屋系统),我一直回到《荒野星球》体验展览上的美丽和智慧,并沉浸在滑稽的游戏人物和他们所处的环境。我是喜欢阅读任务文本的人(这样的有很多),而且经常发现自己在玩或截取《荒野星球》美丽和独特构思的风景时放声大笑。

公平的说,由于游戏的综合速度和节奏趋于被认可的舒适MMO范围,我玩的《荒野星球》越多这样的时刻就越少。纵使,Carbine的游戏明确地散发个性,这是许多当代MMORPGs,包括一些《荒野星球》的直接竞争对手所严重缺失的。对我来说,《荒野星球》角色感觉和人物的独特设定包含它了最强大的持久力。MMORPGs不仅仅是一些不同游戏系统之间的堆叠,而且《荒野星球》已经很好的定型,把个性和怪异全结合在一起。 专业玩家网,网游工作室门户站,为所有游戏工作室提供游戏打金技术,游戏防封技术。

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原文

There are a lot of great things that can be said about WildStar.  Carbine Studios’ flagship MMORPG is funny, polished, unique, and fun to play.  There’s a staggering amount of content available to play for both factions, and a cohesive story that mostly pulls it all together.  It’s extremely easy on the eyes, and offers some interesting developments in its handling of gameplay systems and combat.  The hype surrounding WildStar reached a considerable pitch at launch, and I’ll be the first to say that I have been impressed by the game’s ability to consistently exceed expectations.

I enjoy playing WildStar, but I think the game’s character, and characters, are what have hooked me into being part of its post-launch community.  Beyond participating in the bevy of activities it offers at any given moment (including the very proper housing system, good on you Carbine), I keep coming back to WildStar to experience the charm and wit on display, and to soak in the ludicrousness of the game’s characters and the situations they have gotten themselves into.  I’m the kind of person that likes to read quest text (there are dozens of us), and often find myself quite literally laughing out loud while playing, or taking screenshots of WildStar’s very pretty and uniquely conceived landscapes.

To be fair, those moments have become fewer and further between the more I play WildStar, as the general pacing and rhythm of the game move into recognizably comfortable MMO territory.  Still, Carbine’s game positively oozes personality, which is something that is sorely missing from a great many number of modern MMORPGs, including some of WildStar’s direct competitors.  For me, WildStar’s sense of character and unique set of characters comprise its most potent staying power.  MMORPGs are more than the sum of a number of different gameplay systems stacked upon one another, and WildStar has nailed this gestalt perfectly, tying it all together with personality and quirk.

 

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