美服《激战2》向玩家讲解有关本周的更新“生活质量”的担忧和误解

2014-09-12 986

Arena.Net'sin Johanson利用《激战2》论坛向玩家讲解有关本周的更新“生活质量”的担忧和误解,特别是新玩家的经验。在帖子中,Johanson承认一些疏漏和错误,目前正在整理和解决,新玩家的经验是正确的,旨在提供给新玩家进展的意义和奖励。

并非所有变化都有办法在游戏中实现,有的则是提供一个更好的节奏感,奖励和进展。在早期,我们想给你一个感觉,迅速获得新的能力,奖励和学习新事物。我们添加了升级奖励的消息,实际回报自己,利用你通常使用的能力指出游戏时间,并解锁,以提供更好的节奏感和进展。

由于增加了新的奖励,消息和升级屏幕,使练级更精彩:我们还想确保你在游戏中兴奋的感觉,并提出新的学习的常规节奏。所以,我们大大加快了从1-15的练级速度。许多事情在升级后解锁,赚取了你在旧系统的实际游戏时间,我们只是通过练级使其交错,因为我们加快练级让游戏感觉更有价值。专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

原文

Arena.Net'sin Johanson has taken to the Guild Wars 2 forums to talk with players about concerns and misconceptions that are being discussed regarding this week's "quality of life" update, most specifically about the new player experience. In the post, Johanson acknowledges some oversights and bugs that are currently being ironed out, and addresses the notion that the new player experience is properly designed to give new players a good sense of progression and reward.

Not all of these changes were made as ways to teach the game, some of them are to provide a better sense of pacing, reward and progression. Early on we want to give a sense that you’re rapidly gaining new abilities, rewards, and learning new things as you level up. We added the level up reward messages, and the actual rewards themselves, and took abilities you’d usually use around that point in total game hours and presented them as unlocks (or things we teach that are already unlocked) to help give a better sense of pacing and progression.

With the addition of the new rewards, messaging, and level up screen to make leveling more exciting: we also wanted to make sure you had that feeling of excitement more often early on in the game, and presented new learning on a more regular cadence. So we greatly sped up leveling from levels 1-15. Many of the things unlocked at later levels are earned at about the same time period you used to start using them in the old system in actual real game time, we just staggered them out across the levels since we sped up leveling to make the game feel more rewarding early on.

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