美服《神之判决》 发布进度视频来庆祝成功融资 包括战斗系统等

2014-09-24 731

Forged Chaos发布进度视频来庆祝成功融资,包括战斗系统,游戏项目的持久性等等。

动态生产—— Forged Chaos团队展示了他们的通用生产的动态系统,它允许游戏的主人改变生产的植物、动物和物品。允许一个令人难以置信的自然增长模式,它提供给团队很多可能性,以TerVarus作为谋生之路,吸引《神之判决》的玩家。

资源采集——在网络测试期间,由20多名玩家和《神之判决》团队组成,Forged Chaos提供关于资源采集的观众第一观点。游戏拥有资源采集系统,鼓励玩家团队合作,而不是相互竞争资源有限的土地。

战斗——Forged Chaos展示了作战系统的不断改进。该团队已切换到全身动画,介绍一个更强大的作战感受。还介绍了更多的战术选择,运行时你可以不再摇摆。所有这一切都基于测试人员的反馈,团队将继续根据反馈使战斗感受更自然、更易反应。

聊天和命名系统——Forged Chaos团队暗示的命名系统,并展示了他们的新实施的聊天系统。如果一个玩家没有命名另一名玩家,他们在聊天时将显示什么?这创造了许多令人兴奋的角色扮演的机会,也允许Forged Chaos在命名系统中做许多令人兴奋的事情。专业玩家比价器为外服游戏担保比价和担保交易。

原文

Forged Chaos is celebrating the successful funding of Trials of Ascension by releasing a new video that shines the spotlight on all the things the team has been working on during the funding phase including the combat system, in-game item persistence and much more.

Dynamic Spawning – The Forged Chaos team shows off their GM dynamic spawning system, which allows their Game Masters to change the spawning of flora, fauna, and items within TerVarus in real-time. It allows for an incredibly natural growth pattern, and it gives the team numerous possibilities when it comes to making TerVarus a living, breathing world for the players of Trials of Ascension.

Resource Gathering – During their network test that consisted of over 20 players and the Trials of Ascension team, Forged Chaos gives viewers their first view at resource gathering within Trials of Ascension. The game boasts a resource collection system which encourages players to work together, instead of competition against each other for the limited resources of the land.

Combat - Forged Chaos shows off the continuous improvements being made to their combat system. The team has switched to full-body animations that introduce a much more powerful combat feel. This also introduces more tactical options as you can no longer swing while running. All this was based on feedback by their testers, and the team will continue to make changes based of feedback to make combat feel more natural and responsive.

Chat and the Naming System – The Forged Chaos team hints at their naming system and shows off their newly implemented chat system. If a player hasn’t named another player, they will show up as ??? in chat. This leads to many exciting roleplay opportunities, and also allows Forged Chaos to do many exciting things with their Naming System (more details to follow in the coming months!)

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