美服《荒野星球》玩家关注游戏通信的新状态 概述要改善的几个关键领域

2014-09-26 757

《荒野星球》最新的游戏状态已经公布在官方网站。在这里面,团队承认,这是玩家严重关切的问题,使社区恢复信心,开发团队正在侦听,并概述了将要改善的几个关键领域。

这有一些大件物品,你已经看到或将会看到:

1、引导——袭击内容设计的目的是要玩家真正发挥它。我们调整了引导进程,以帮助玩家进入袭击,这是真正的挑战。进入是一回事,做好准备是另一回事。目前,我们正在实施一个培训地下城,为史诗挑战训练和准备玩家,在我们的地下城和突袭等待他们。我想强调的是,我们没有消弱袭击,当你对付他们时,我们只是提供给你工具帮助你成功。

2,老游戏明细——在测试阶段的早期升级内容中,我们得到了很多的测试和反馈。自发布以来,我们一直在努力尽可能快的答复关于老游戏项目的反馈内容,这在发布之前似乎有点作用。我们已经对相关的符文插槽做了一些改变,硬盘内容的汇报多么令人向往,我们还没能完成。

3、PvP——早期PvP系统激励的毒性行为和游戏模式。同时,更新的齿轮和配对系统已经走了很长的路,以减轻这一点,希望进一步更新并在未来调整。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

原文

The latest WildStar State of the Game letter has been published on the official site. In it, the team acknowledges that there are issues of grave concern to the playerbase, reassures the community that the development team is listening, and outlines several key areas that will be improved going forward.

Here are a couple of the big ticket items that you’ve probably already seen, or will see, in the game:

1. Attunement - The raid content was designed to have players actually play it. We adjusted the attunement process to help get players into raids, where the real challenge is. Getting in is one thing, being prepared is another. We are currently implementing a training dungeon that will help train and prepare players for the epic challenges that await them in our dungeons and raids. I want to stress that we’re not nerfing raids, we’re just giving you the tools to succeed when tackling them.

2. Elder Game Itemization – We got a ton of testing and feedback on the early leveling content in beta stages, as that is what gets tested the most. Since launch we’ve tried to respond as quickly as possible to the concerns about elder game items based on direct feedback from the thousands of players playing the live build, something that got little interaction before launch. We’ve been making positive changes related to rune slots and how desirable the hard content rewards are and we’re not close to finished yet.

3. PvP – Early PvP systems incentivized toxic behavior and play patterns. While updates to the gear and matchmaking system have gone a long way to mitigate this, expect further updates and adjustments in the future.

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