《星球大战:旧共和国》会在以后补丁中对PVP、种族和系统做出系列调整

2014-10-14 1207

在上周末的纽约国际动漫展中,BioWare回答了玩家关于《星球大战:旧共和国》的问题。MillionKNives在官方论坛上编辑了部分清单;开发人员说他们对PVP平衡很不满意,将继续监控扩大公会飞船的难度并计划用3.0补丁作为更多职业故事的“测试场”,尽管我们将不会看到“整体故事线的前半段。”他们也确认虽然在3.0中将不会有伙伴故事,将会有不在乎玩家角色性别的浪漫NPC。

BioWare高级制作人Bruce Maclean也对Gaddock Gaming泄露了一些精彩的剧透。要注意的是他说Togrutas将作为可玩种族出现在3.0中,讨论在3.0或之后的补丁中出现工具系统,因为延迟pod-racing原型在测试中被弃用,而且未来将考虑派别变动。 职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。

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原文

During this past weekend's New York City cantina tour, BioWare fielded shiploads of player questions about Star Wars: The Old Republic. MillionsKNives on the official forums has compiled a partial list; the devs say they're unhappy with PvP balance, will continue to monitor the difficulty of expanding guild ships, and plan to use the 3.0 patch as a "testing ground" for more class story, though we won't see "full storylines like pre-50 stuff." They also confirmed that while there will be no companion story in 3.0, there will be NPCs romanceable regardless of the player character's gender.

BioWare Senior Producer Bruce Maclean spilled some wonderful spoilers to Gaddock Gaming as well. Of note, he says that Togrutas are coming as a playable race post-3.0, an appearance gear system is being discussed for 3.0 or beyond, the pod-racing prototype was abandoned in the testing stages due to lag, and faction-changing might be considered in the future.

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