《炽焰帝国2》历时7年耗资五千万的游戏已进入封测 将很快与玩家见面

2014-10-18 1383

在花费了超过七年时间的开发,《炽焰帝国2》也许迎来到了曙光。游戏目前在东南亚进行封闭测试并计划在2014年底前在美国和欧洲进行测试。

游戏总监Sang Youn Lee说漫长的开发复合了从单人XBOX版本向电脑和PS4上MMO版本的转换。这几年间游戏成本也提高了很多。“游戏的规模已经比起初扩大了三到四倍,”Sang Youn Lee告诉Kotaku。“开始时游戏的预算是一千五百万美元。现在则是五千万美元。”

《炽焰帝国2》混合了RPG和RTS元素,允许玩家在和其他玩家时可以领导500名士兵。据报道,游戏可以同时可以处理一万军队的战斗表现。 职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。

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原文

After spending over seven years in development, Kingdom Under Fire II may be seeing the light at the end of the tunnel. It's currently in beta testing in southeast Asia and has plans for US and EU tests before the end of 2014.

Game Director Sang Youn Lee said that the title's lengthy development was compounded by a format switch from a single-player Xbox title to an MMO for the PC and PlayStation 4. The cost for the game also spiraled upward over the years. "The scale of the game has expanded to three or four times what it was at first," Sang Youn Lee told Kotaku. "$15,000,000 was the first budget for the game. Now it is $50,000,000."

Kingdom Under Fire II blends RPG and RTS elements to allow players to lead up to 500 soldiers in battles against each other rather than against the computer. Reportedly, the game can handle displaying 10,000 troops in combat at the same time.

 

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