美服《阿尔比恩》 在未来的半年中将朝着玩家的愿景发展

2014-10-29 898

在接下来的几个月中,《阿尔比恩》团队根据玩家的反馈,正计划该游戏的近200项的一系列显著改变。该小组发表了一份路线图,以显示《阿尔比恩》在未来的半年将朝着玩家的愿景发展。

小怪和装备

*派系:我们通过具有特殊的派系装备扩大暴徒派别,也引进的概念,如以派系为基础的奖励。

*更多的小怪:我们将在游戏中增加怪物的数量,也使他们更具挑战性和趣味性

*更好地下城与Bosses:我们会显著改善地下城设计,添加更多的Boss和迷你Boss

*小怪规模:我们会利用现有的“小怪规模”功能,如果他们一次攻击很多的玩家,小怪变得更强。这将使zerging地牢更具挑战性。专业玩家网游戏工作室论坛集合所有游戏项目及游戏辅助,游戏加速器,是游戏工作室必上网站。

原文

Over the next several months, the Albion Online team is planning a series of nearly two hundred significant changes to the game based on player feedback during recent alpha testing opportunities. The team has published a roadmap to show players their vision for where Albion Online will be heading in the next half year.

Mobs and Items

*Factions: We expand on our mob factions by having special faction items and also introduce concepts such as faction based rewards.

*More Mobs: We will increase the number of mobs available in the game and also make them more challenging and interesting

*Better Dungeons & Bosses: We will significantly improve our dungeon design, and particular by adding more bosses and mini-bosses

*Mob Scaling: We will make far more use of our current "mob scaling" feature, where mobs become stronger if they are being attacked by too many players at once. This will make zerging dungeons more challenging.

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