美服《魔兽世界》 暴雪揭示DDoS攻击服务器

2014-11-14 1058

在游戏推出时,什么会成为可悲的事情,暴雪已经证实《魔兽世界》的服务器正在遭受源代码之外的DDoS攻击,导致服务器断开连接。暴雪正在采取一系列的修复,以恢复服务器的稳定性,并会向公众通报情况。

我们很高兴,终于推出德拉诺之王,并和你一起探索这个全新的世界,但我们知道经验不够理想。

欧洲是我们首次推出的地区,由于很多玩家试图从一个单一位置进入德拉诺,我们遇到了一些问题。我们增添多种新的方式来访问德拉诺,这有助于缓解一些初步涌入新的扩张,玩家能够从他们的首都城市访问,以及Pandaria。

而解决方案也为北美推出提供了帮助,我们遇到了其他一些问题,包括服务攻击的分布式拒绝,并造成了轻微的延迟。专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

原文

In what is becoming sadly normal on a game's launch day, Blizzard has confirmed that World of Warcraft servers are under DDOS attack from an outside source that is resulting in server disconnects and lag rendering the Warlords of Draenor expansion unplayable by many. Blizzard is undertaking a series of fixes in order to return server stability and will be keeping the community informed.

We’re excited to finally launch Warlords of Draenor and explore this new world with you, but we know that the experience has been less than ideal as we approach our first full day of launch.

Europe was our first region to launch, and we encountered a few issues due to the sheer number of players attempting to enter Draenor from a single location. We worked to add multiple new ways to access Draenor, and this helped ease some of the initial rush into the new expansion as players were able to access it from their capital cities, as well as from the shrines in Pandaria.

While that solution helped a ton for our North American launch, we ran into a few other issues, including a distributed denial of service attack, that resulted in increased latency.

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服