美服《激战2》1月27日到来的平衡性调整焦点的更新

2015-01-19 952

《激战2》网站更新在1月27日到来的平衡性调整焦点,这将涵盖游戏的每一个方面。玩家期望看到Might,困惑和一些装备的调整。该帖子还列举了即将到来的结构化PvP和涵盖所有职业的专业的变化,努力使技能“更可靠和一致,并回归到正常使用”。

Might:Might是一个非常强大的福音,如果堆叠充分发挥其潜力,目前共提供875动力和条件损害。这使得损坏增强的单一来源对玩家可用。此更新,我们将稍微降低整体效益以及锁定一些具体项装备。

Might:该福利所提供的动力和条件损害已经从35%减少到30%。专业玩家网,网游工作室门户站,为所有游戏工作室提供游戏打金技术,游戏防封技术。

原文

The Guild Wars 2 site has been updated with a lengthy post about balance changes coming on January 27th and that will encompass nearly every aspect of the game. Players can expect to see adjustments to Might, Confusion and several items (sigils and runes). The post also lays out changes coming to Structured PvP and Professions that spans all classes in an effort to make skills "more reliable and consistent and a return to regular use".

Might: Might is an exceptionally strong boon, currently providing a total of 875 power and condition damage if stacked to its full potential. This makes might one of the biggest single sources of damage enhancement available to players. With this update, we’ll slightly tone down the overall benefit of might as well as target a few specific items that augment might gain.

Might: The power and condition damage provided by this boon have been reduced from 35 per stack to 30.

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