美服《激战2》更新包括第一人称视角

2015-03-17 1315

今天的《激战2》更新已经发布,受欢迎的意外之喜是第一人称视角现在是比赛的一部分。此外,World Completion的WvW地图的成就已被删除,新的 Stream媒体客户端通知系统已经实施。

新的视角设置在常规选项面板里:

*添加了视野滑动条。
*增加了缩放灵敏度滑动条,可以控制缩放的速度。
*增加了碰撞灵敏度滑动条,可以控制镜头是否要灵敏地忽略挡在你的人物和镜头之间的障碍物。
*移除了镜头位置滑动条。
*增加了横向位置滑动条,可以控制镜头以不同幅度偏向你的人物左边或右边。
*增加了纵向位置滑动条,当你拉远视角时可以控制镜头的高度。
*增加了启用第一人称视角的选项。把镜头拉到最近后,再拉近一下,就能进入第一人称模式。
*增加了根据角色身高调整视角的选项。在未选中时,不论角色高矮,你的视角都会保持在固定的高度。
*增加了恢复默认的按钮。
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原文

Today's Guild Wars 2 update notes have been released with the welcomed surprise that the first-person view camera is now part of the game. Also, the WvW map requirement for the World Completion achievement has been removed and a new streaming client notification system has been implemented.

New camera settings in the General Options panel:

*Added a Field of View slider.
*Added a Zoom Sensitivity slider, which controls how quickly zooming in and out occurs.
*Added a Collision Sensitivity slider, which controls how readily the camera will ignore obstructions between itself and your character.
*Removed the Position slider.
*Added a Horizontal Position slider, which controls how much the camera is shifted to the left or right of your character.
*Added a Vertical Position slider, which controls how much camera height increases as you zoom out.
*Added an Enable First-Person Camera check box. To enter first-person mode, zoom in again while at minimum camera zoom.
*Added an Adjust Camera to Character Height check box. When unchecked, the camera will be placed at the same height regardless of your character size.
*Added a Restore Defaults button.

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