美服《Landmark》主要游戏系统发生重大改革

2015-04-22 884

《Landmark》团队发布了博客,本月晚些时候主要游戏系统发生重大改革。在补丁应用之后,玩家们可以期待服务器的擦拭,以及在制定与收获和成就与进展中的改变。

为了便于跟踪成就,根据玩家的反馈,有几个变化将实施,包括:

—更加结构化并专注于整体成就的进展
—配方将从日刊内跟踪,而不是一个单独的配方跟踪系统
—所有非处方成就被跟踪
—战斗进展已添加大量的新成就
—非进展装备可以通过成就获得

此外,玩家可以期望看到UI的改变和导师系统的检修。专业玩家网为游戏工作室提供最全面的VPN代理,游戏CDK,游戏防封软件,游戏辅助脚本工具,游戏打金技术,游戏赚钱方法,游戏项目,比价器等服务。

原文

The Landmark team has posted a pair of blogs that feature an extensive look at big changes coming to the game later this month. Players can expect a server wipe after the application of the patch, as well as alterations in Crafting & Harvesting and Achievement & Progression.

To facilitate ease in tracking achievements, and based on player feedback, several alterations will be implemented including:

—a more structured and focused look at overall achievement progress
—recipes will be tracked from within the Journal as opposed to a separate Recipe Tracker System
—all non-recipe achievements are tracked under one heading
—combat progression has been added with tons of new achievements
—non-progression vanity items can be earned through achievements

In addition, players can expect to see alterations to the UI and an overhaul to the tutorial system.

免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服