美服《鸦陨》保持新鲜感和创新

2015-04-30 459

《鸦陨》网站更新,崭新的面貌,运动模块将在游戏中发挥作用。基于属性和模块,运动是以手工艺品的方式保持《鸦陨》静态不变。

属性将体现以下几点:

—地图尺寸
—季节/运动的持续时间,本赛季结束将会带来什么
—装备和材料进入运动的进口/出口
—魔法 - 多么强大
—原型限制 - 运动可以限制哪些原型可以参加
—资源稀缺
—死亡处罚,被杀死时玩家会发生什么

设计模块,根据Artfall,更复杂,类似于DND桌面活动的补充规则。这些模块由手工艺创造而不是玩家社区创建。专业玩家网为游戏工作室曝光所有骗子,登记骗子,查询骗子服务。

原文

The Crowfall site has been updated with a new look at the way that campaign modules will function within the game. Said to be based on both attributes and modules, campaigns are Artcraft's way to keep Crowfall from becoming static and unchanging.

Attributes will embody the following:

—Map size
—Duration of the season / campaign and what will bring about the end of the season
—Import / Export of items and materials into a campaign
—Magic - how powerful it will be
—Archetype restrictions - campaigns can limit which archetypes can participate
—Resource scarcity
—Death penalties and what will happen to players when killed

Design modules are, according to Artfall, more complicated and are similar to supplemental rulesets for DnD tabletop campaigns. These modules are, however, created by Artcraft, not the player community.

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