美服《辐射4》配音工作是艰难的 展现了游戏的巨大规模

2015-07-18 791
在英国每日电讯报的采访中,Todd Howard表明,在过去的几年中记录的《辐射4》的对话框超过13000行。不仅表明了该项目实施的“保密”水平,也展现了游戏本身的巨大规模,特别是关于玩家的选择。

鉴于这个时代的大片,动作捕捉和豪华的过场动画,一个有声玩家角色能引起如此轰动,这是不寻常的。《辐射》值得关注的是你的谈话与荒地的居民们将受到限制。“我们与其他人一样也有相同的担心,”Howard坦言。

“很多游戏都有有声角色,但他们不想放弃的是所有的对话选项。配音演员已经录制了2年,他们已经做了每超过13000行的对话。因此,为了能够做到有差异,你还是有选择的。”专业玩家网为游戏工作室曝光所有骗子,登记骗子,查询骗子服务。

原文

In a new interview at Britain's The Telegraph, Todd Howard reveals that over 13,000 lines of Fallout 4 dialog have been recorded in the last couple of years. Not only is that indicative of the level of "secrecy" that the project embodied, but also the massive size of the game itself, particularly with regard to player choices.

Given this era of big budget blockbusters, motion capture and lavish cutscenes, it’s unusual that a voiced player-character can cause such a stir. The concern with Fallout is that your conversation with the wasteland’s denizens will be limited. “We had the same worry as everyone else,” admits Howard.

“A lot of games have voiced characters, but what they don’t want to give up is all the dialogue options. So for us a lot of it was logistical. The voice actors have been recording for 2 years, they’ve each done over 13,000 lines of dialogue. So to be able to do that makes the difference; you still have choice.”
免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服