《教条:永恒之夜》Alpha计划于今年启动 改进了游戏机制

2016-02-02 351
开发进程慢了点,但最近,《教条:永恒之夜》团队公布了今年的计划。其主要目标是推出《教条:永恒之夜》的Alpha版本,包括游戏客户端,可玩的城市和游戏内容将得到改善。接下来是《教条:永恒之夜》的集资活动,他们的目标是在第一个月达到5000美元。
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由于玩家的支持,开发团队现在可以租一间工作室以创造新的高品质动作捕捉动画。第一,它们将取代现有的所有动画并增加新的动画,例如与目标互动,使用能力,情感等,这将在二月份进行。
《教条:永恒之夜》团队已经完成了游戏机制的改进。您可能还记得我们的人物(看起来像吸血鬼的人物)在深夜就会转变成不体面的生物,在Hort Packs中如此普遍。这不是一个简单的装饰变化,会影响你在NPC的行为。看看这个转型的主要阶段的截图:
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《教条:永恒之夜》还有其他一些有趣的东西,例如,牙齿的自定义选项。因为玩家的需求,还有文学和电影制作方面的诸多变化。专业玩家网为游戏代练工作室提供优质网络游戏代练服务。
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原文
The development process slows down a little, but recently, the Dogma: Eternal Night team unveiled their plan for this year. The main goal is to launch the alpha-version of Dogma: Eternal Night, and the things including working game client, fully playable city and gaming content will be improved. Next is the crowdfunding campaign on Dogma: Eternal Night’s website, they aim to reach $5000 in the first month alone.
With the support of gamers, now the development team can rent a studio and equipment for creating new high-quality motion capture animations. First, they will replace all the existing animations and add new ones, like interacting with objects, using abilities, emoting, etc., which is going to be carried out in February.
One of the things that the Dogma: Eternal Night team has already done is the improved game mechanics. You probably remember our concepts of a human (or a human-looking vampire) transforming into an unseemly creature of the night, so common in Hort Packs. This will not be a simple cosmetic change and will influence your behavior in game with the NPCs reacting to you differently (you can probably understand why). 
There were some other interesting things of Dogma: Eternal Night has been teased these days, for example, teeth customization options. Because of the demand by players, now there are so many variations in literature and cinematography.
 
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