《乌鸦陨落》官网升级 通过模块系统创建自动的防守点

2016-08-17 869
《乌鸦陨落》官网已经升级了,新功能跟据点是一个通过模块化的系统设计。据点是本来计划预先通过定制来拆迁安置但与模式化系统不同,玩家将能够建立保持适合自己的防守,进攻和审美趣味。
 
建筑物是模块化的吗?建筑物(如旅馆或酒店)不是模块化的城堡城墙和塔楼。防御可以用零件创建(很像积木),玩家可以移动它们以创建防御结构的任意组合。但是,搭建建筑物会有一些缝隙,而我们希望建筑的高度也能定制,创建高低不同的城堡围墙、大门、塔楼。(换句话说,我们不提供地板和墙壁部分,让玩家从地面上建立一个房子。)专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。
 
原文如下:
The Crowfall site has been updated with the big news that strongholds will be able to be player-designed via a modular system. Strongholds were originally planned to be pre-built with customization coming via the placement of buildings but with the modular system, players will be able to construct their keeps to suit their defensive, offensive and aesthetic tastes.
    Are the buildings modular?
    The buildings (such as the lodge or a tavern) are not modular in the same manner as castle walls and towers. Defenses can be created out of ‘snappable’ parts (much like Legos), and players can move them around to create any combination of defensive structures. Buildings, however, will have a set footprint and while we hope to include a high degree of customization, it won’t be to the same degree as the castle walls, gates and towers. (In other words, we aren’t providing floor and wall segments to allow players to build a house from the ground up.)
 
 
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