《万神殿:堕落者崛起》开发商回答关于游戏内容各种话题

2016-08-18 610
《万神殿:堕落者崛起》开发商Brad McQuaid参加了一个特殊的关于 MMORPG的活动。在“问答”环节里,McQuaid先生说了一些列问题,包括结束游戏团队的愿景,是否会有副本扫荡,怎样预防领域计划早日落的ALA的先锋,探索中心,研磨,现场活动,玩家驱动的经济等等话题。
 
问:一些游戏似乎是要走限定游戏角色能力等级的路线,例如,激战2只允许如此多的武器能力和阶级能力。秘密的世界在快捷栏只允许有8级能力。万神殿是怎么设定的呢?
答:你可能只限于你的下一次遇到敌人所发挥能力的子集,导致你必须明智地提前计划和记住最有效咒语来应对即将遇到的敌人。你也会想通过MEM法术对抗将会遇到的怪物。最后,你可能还要有一些能力,便于协同团队中其他人员。但关键的一点是,这些战术可以在实际遇到之前决定。然后,当你进入到更深的地牢,要面对不同的BOSS,不同能力和不同的配置,它可能使MEM有不同能力的战术意识。是的,你是有限的程度上(你不能简单地使用你的80 +的能力)因为规划前面的战斗,这样做事万神殿最有效的关键。还有其他有趣的话题包括:
分配大型服务器技术
召唤类信息(不!)
跨种族或跨派系的沟通/互动
公测
工艺装备的实用性
先进的战斗动画
陆地公会等等
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原文如下:
Pantheon: Rise of the Fallen's Brad McQuaid took part in a special AMA via /r/MMORPG earlier today. During the 'Ask Me Anything' event, Mr. McQuaid fielded a number of community questions including the team's vision for the end game, whether or not there will be instanced raids, how Visionary Realms plans to prevent 'early sunset' ala Vanguard, quest hubs, grind, live events, a player-driven economy and much more.
    Question: Some games seem to be going the route where you are limited to certain abilities available to you at a time. For example Guild Wars 2 only allows so many weapon abilities and class abilities. The Secret World only allows something like 8 abilities on the hotbar. Are you taking that route with Pantheon?
    Answer: You may be limited to a subset of your abilities for the next encounter, causing you to have to intelligently plan ahead and memorize the spells most effective against the upcoming enemy. Likewise you'll want to mem spells that counter the upcoming mobs abilities. Lastly, you may have some abilities that work synergistically with others in your group. But the key point here is that these tactical decisions can be made right before the actual encounter. Then, say you move on deeper in to the dungeon and are about to confront a different boss, with different abilities and a different disposition, it may make tactical sense to mem different abilities. So yes, you are limited to that extent (you cannot simply use any of your 80+ abilities whenever you wish) because planning for the battle ahead and doing so effectively is key to Pantheon.
Other topics of interest include:
    loot distribution    mega-server technology    thoughts on boxing vs botting    objective-oriented AI    racial homelands    alpha / beta timeline    world design for first or third person?    Summoner class info (nope!)    cross-race or cross-faction communication/interaction    usefulness of crafted gear    cosmetic items    advanced combat animations    completed landmass    guilds    MORE!
 
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