流亡开发者之路提供了关于性能问题、图形驱动程序崩溃和控制台问题的更新

2019-09-22 609
在一篇很长的论坛文章中,流亡开发者之路提供了关于性能问题、图形驱动程序崩溃和控制台问题的更新。
关于服务器性能,特别是针对Blight,他们说,
“在《枯萎病》中,有很多怪物,他们有很多生命。当你和一群怪物战斗时,通常会发生的是,你的攻击会快速地淘汰掉较弱的怪物,只留下一些较强的目标。然而,在枯萎病中,较弱的植物存活的时间要长得多。正如你所知道的,《流亡之路》有一个非常复杂的统计系统,包含了你的角色可以拥有的成千上万个不同的值。其中很多都用于战斗计算,当你攻击怪物时,许多小的增益,减增益和疾病会被应用到怪物身上。怪物越多,它们在你的攻击中存活的时间越长,计算所需的时间也就越长。在我们的服务器上,与常规地图内容相比,枯萎病战斗的难度要高一个数量级。”
图形驱动程序崩溃也得到了解决,
在玩某些内容(例如背叛任务)时,一些用户会遇到图形驱动程序崩溃,屏幕黑屏一段时间,然后返回一个流亡路径“Map”错误。Nvidia驱动程序的最新版本,包括最新的436.30,都有这个问题。我们无法在Nvidia驱动程序版本419.17上重现这个问题。我们还不知道流亡之路是如何导致崩溃的,但无论游戏做什么,图形驱动程序都不应该崩溃。我们已经联系了英伟达,提请他们注意。
(一些AMD用户报告了类似的问题,但我们还无法重现,而且规模似乎也不一样)。
此外,还讨论了控制台的性能,
由于控制台平台的硬件限制,上面的许多问题在控制台平台上要严重得多。例如,在游戏实例服务器将被损坏的映射重载的情况下,控制台的CPU(相对较慢)在执行客户机版本的计算时也会重载。一旦我们在这方面取得进展,我们将及时通知你。”
值得注意的是,devs为这篇文章没有包含关于如何以及何时解决这些问题的更确切的信息而道歉。他们指出,他们希望在周末之前就这些问题的现状进行沟通。查看流放站的完整路径。
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原文:
In a lengthy forum post, the Path of Exile developers provided an update on performance issues, graphics driver crashes, and console issues.
Regarding server performance, specifically for Blight, they devs said,
“In Blight, there are a lot of monsters and they have a lot of life. What normally happens when you engage a pack of monsters is that your attacks quickly cull out the weak ones, leaving just a few strong targets. In Blight, however, the weak ones last for much longer. As you know, Path of Exile has a very complicated stat system with tens of thousands of different values that your character can have. Many of these are used in combat calculations and dozens of small buffs, debuffs and ailments are applied to monsters as you attack them. The more monsters there are, and the longer they survive your attacks for, the longer these calculations take. Blight combat is an order of magnitude more strenuous on our servers than regular map content.”
Graphics driver crashes were also addressed,
“While playing certain content (e.g., Betrayal missions), some users experience a graphics driver crash where the screen goes black for a while, and then comes back with a Path of Exile "Map" error. Recent versions of the Nvidia driver including the most recent, 436.30, have this issue. We can't reproduce the problem on Nvidia driver version 419.17. We don't yet know what Path of Exile is doing to cause the crash, but the graphics driver should never crash regardless of what the game does. We have contacted Nvidia to bring it to their attention.
(A few AMD users have reported similar problems but we haven't been able to reproduce this and it doesn't appear to be on the same scale).”
Additionally, console performance was discussed,
"Many of the above problems are much worse on console platforms, due to their hardware limitations. For example, in situations where the game instance server would be overloaded by a Blighted Map, the console's (comparatively slower) CPU is also overloaded doing the client version of the calculations. We will update you as soon as we have progress on this front.”
Notably, the devs apologized for the post not containing more definitive info on how and when these issues will be resolved. They note they wanted to communicate the status of these issues before the weekend. Check out the full Path of Exile post here.
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