透镜地球周年事件运行延迟,服务器关闭延迟到事件之后

2019-09-25 464
看来“坠落地球”的升级服务遇到了“障碍”,升级后的服务会为游戏添加补丁,并有可能错过9月22日的活动日期。
首席执行官马特·斯科特在论坛上发表声明称,
“我们在构建补丁的更新服务上遇到了一个障碍。显然,这种基础设施已经很久没有使用了。
整个周末,团队都在继续这项工作,我将在后续工作中提供更新。
现在看来,我们很有可能错过9月22日的比赛。
无论如何,只要它准备好了,我们就会运行它。
我感谢大家的耐心,我希望大家都喜欢明天的各种球员周年纪念活动。”
在此背景下,开发人员之前已经说明了一些原因,比如为什么要让坠落的地球离线,
“不幸的是,经过几周的观察和玩家的反馈,我发现当前的地球坠落状态是不可持续的。
你们一直很宽容,但是现在的球员体验很糟糕。又慢又麻烦。服务器经常崩溃,并且由于攻击仍然禁用堆。
我不责怪玩家基数低并发数。你需要一场更好的比赛。”
专业玩家网游戏工作室信息交流平台,为游戏工作室提供最全面的游戏工作室项目,游戏加速器,游戏防封IP,集游戏供求信息交流为一体的游戏工作室门户网站。
原文:
It appears Fallen Earth has “hit a snag” with their updater service which builds out patches to the game, and runs the risk of missing the 9/22 date with the event.
The statement on the forum from CEO Matt Scott reads,
“We've hit a snag with the updater service that builds the patches. Obviously this infrastructure hasn't been used in a long time.
The team is continuing to work on this through the weekend, and I'll give updates as we move along.
At this point it looks like we stand a good chance of missing the 9/22 with this event.
Regardless, we're going to run it anyway as soon as it's ready.
I appreciate everyone's patience, and I hope everyone enjoys the various player-run anniversary activities tomorrow.”
For context, the developer had previously stated some reasons as to why Fallen Earth would be taken offline,
“Unfortunately after weeks of monitoring things and getting players feedback, I have determined the current state of Fallen Earth just isn't sustainable in its current form.
You guys have been very tolerant, but the player experience is terrible right now. It's laggy and buggy. Servers crash quite often, and stacking is still disabled due to exploits.
I don't blame the player base for the low concurrency numbers. You need a better game to play.”
 
 
免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服