我喜欢命运2的三个方面

2019-10-08 882
无论怎么想象,我都不是命运论者。然而,我也不是一个完全的蓝莓。我第一次玩《命运2》是在2017年,大约一个月后就停止了。随着Bungie最近从Activision中独立出来,加上Shadowkeep提供了关键的命运2重生的垫脚石,我决定跳回去。天啊,命运太神奇了。这里有三件事是我喜欢的,也是我对自己回归命运的回忆。
命运2是美丽的PC
我已经完全忘记了命运2在PC上是多么的难以置信的美丽。我不确定在我最后一次认真地玩《命运2》后的两年里是否有任何重大的图形修改,但毫无疑问这款游戏在PC上是非常漂亮的。我目前在我的原生3440x1440p分辨率上玩得很满,分辨率比例设置为120%以获得额外的抗锯齿效果,我平均可以达到100fps。这黄油平滑的帧率加上Bungie华丽的艺术指导,奇异的风格化的灯光,不可能的地平线,和美丽的混乱的粒子,所有这些结合在一起,为我提供了一个射手中最伟大的视觉享受之一。因为我将图像放在游戏中所有功能之上,《命运2》的美感和技术能力只是放大了我的乐趣。
所有的战利品
与今年发行的其他失败的《掠夺者》不同(我没有指名夺利,但是《Anthem》),《命运2》不断地给我带来大量的战利品。在能量等级750开始一个新角色后,追求更好的装备和更大的能量是令人陶醉的。事实上,我在《命运2》中所做的每一件事都会不断地给我带来回报,而追逐胡萝卜的感觉也从未如此美妙。这雨一样的奖励加上盔甲2.0,它引入了mod,让我不断地修改我的术士。从这个角度来看,我绝对不是一个最小的maxer,所以命运2让我真正享受修改我的盔甲和武器的事实应该能够表明我是多么喜欢战利品追逐。
斯佳丽保持
《斯嘉丽要塞》是在《影堡》中引入的一种攻击,实际上是该战役中的一个任务。出于显而易见的原因,我不会从故事的角度来描述到底发生了什么,但我可以毫不犹豫地告诉你们,这次罢工是多么的不可思议。让我印象最深刻的是整个罢工从开始到结束是如何精心设计的。当你被各种各样的蜂房轰击时,你正在通过你的方式去保持,创造这个不断前进的推动。我真的觉得我是在朝着什么东西奋斗。在一场你一直在投篮的比赛中,对Bungie来说,能获得这样的时刻,并让它从所有其他的投篮中脱颖而出是令人印象深刻的。所有这一切都增加了混乱和动能,从而产生了一场彻底疯狂但瞬间令人难忘的打击。我不确定它是否比金字塔更好,但它一样好。我再没有比这更高的赞美了。
这条路一直向前走…
对于像《命运2》这样多面性的游戏来说,即使是选择一些内容去讨论也是非常困难的。但这三个特点——图形,不断的战利品,以及瞬间难忘的斯嘉丽保持罢工——是我的最后一周左右的游戏中最突出的。我将在一个月后红死的救赎2出现在PC上之前玩我的命运2。但同时,请务必在本周晚些时候回来,因为我们将有我们的命运2影守的全面审查。
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原文:
I’m not a Destiny 2 pro by any stretch of the imagination. However, I’m not a complete blueberry either. I first played Destiny 2 when it launched in 2017 and then stopped after a month or so. With Bungie’s recent independence from Activision, and with Shadowkeep providing that crucial Destiny 2 Reborn stepping stone, I decided to hop back in. Good lord, Destiny 2 is amazing. Here are three things I’m loving and remembering about my return to Destiny 2.
Destiny 2 Is Beautiful On PC
I had completely forgotten just how unbelievably beautiful Destiny 2 is on PC. I’m not sure that there have been any major graphics overhauls in the two years since I last played Destiny 2 in any earnest, but there can be no doubt that the game is absolutely beautiful on PC. I’m currently playing fully maxed out in my native 3440x1440p resolution with the resolution scale set to 120% for extra antialiasing, and I’m achieving over 100fps on average. This buttery smooth framerate coupled with Bungie’s gorgeous art direction, fantastic stylized lighting, impossible horizons, and beautifully chaotic particles all combine to provide me one of the greatest visual treats in a shooter. Because I prioritize graphics above all other features in a game, the beauty and technical competence of Destiny 2 simply amplify my fun.
All The Loot
Unlike other failed looter-shooters to have released this year (I’m not naming names, but Anthem), Destiny 2 constantly showers me in loot. Having started a new character at Power Level 750, the chase for ever-better gear and ever-greater power is intoxicating. I am constantly rewarded for virtually every single thing I do in Destiny 2, and chasing the carrot has never felt better. This rain of rewards combined with Armor 2.0, which introduced mods, has me constantly tinkering with my Warlock. To put this in perspective for you all, I am absolutely NOT a min-maxer, so the fact that Destiny 2 has me genuinely enjoying tinkering with my armor and weapons should serve to show just how much I’m loving the loot chase.
The Scarlett Keep
The Scarlett Keep is a strike introduced in Shadowkeep and is actually a quest in that campaign. For obvious reasons, I won’t describe exactly what happens from a story perspective, but I have no problem telling you all just how utterly incredible this strike really is. The thing that struck me most was just how well designed the entire strike was from beginning to end. You’re fighting your way through to the keep while being bombarded by all manner of Hive creating this ceaseless push forward. I really did feel like I was fighting towards something. And in a game where you are shooting everything all the time, for Bungie to achieve a moment like this and to have it stand out from all the other shooting is outright impressive. All this adds to the chaos and kinetic energy to produce a thoroughly frenetic but instantly memorable strike. I’m not sure it’s better than The Pyramidion, but it’s just as good. And I can give it no higher compliment than that.
The Road Goes Ever On And On…
For a game so multi-faceted as Destiny 2, even picking a handful of things to discuss is incredibly difficult. But these three features – the graphics, the constant loot, and the instantly memorable Scarlett Keep strike – are ones that stand out most in my last week or so with the game. I’m going to play my fill of Destiny 2 before Red Dead Redemption 2 arrives on PC in a month’s time. But in the meantime, be sure to check back in later this week as we’ll have our full review of Destiny 2 Shadowkeep.
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