在Albion的在线补丁中可以看到银的成本变化,调整项目和更多内容

2019-10-09 527
在最新的补丁中,Albion Online看到了其经济的一些变化,以及嬗变的成本结构的变化。
这个被称为Percival Patch 7的新补丁将会改变Albion Online的游戏成本。在任何游戏中,货币下沉背后的理念都是为了控制经济中的货币数量,以避免游戏成本过度膨胀。根据补丁的细节,这就是为什么Albion要做这个改变的原因。
通过今天的补丁,我们增加了系统对各种活动的银色成本评估。这些以系统为基础的成本就像银池一样,使阿尔比翁世界的银的总数量保持一致,并防止银-金比率失控的通货膨胀。随着Oberon更新中随机地牢的引入,游戏中银的数量大幅增加,导致那些想要交易银的玩家的黄金成本膨胀。这些更新后的成本意味着,从经济体中流出的白银数量与流入的白银数量再次保持一致。
此外,团队已经重新平衡了转化的成本,降低了转化的成本,并加速了那些参与系统的人。此外,阿尔比恩的建造者有理由感到高兴。除了改造速度的提高外,建筑物的建造、升级和维修的速度也不是原来的两倍。
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原文:
Albion Online is seeing some changes to its economy, as well as changes to the cost structure of transmutation in its latest patch.
Dubbed Percival Patch 7, the new patch to Albion Online brings with it changes to the Silver costs within the game. The idea behind currency sinks in any game is to control the amount of money in the economy to keep in game costs from becoming over-inflated. This is exactly why Albion is making this change, according to the patch details.
With today's patch, we've increased the Silver costs assessed by the system for various activities. These system-based costs serve as Silver sinks, which keep the overall quantity of Silver in the world of Albion consistent, and prevent runaway inflation of the Silver-to-Gold ratio. With the introduction of Randomized Dungeons in the Oberon update, the amount of Silver in the game increased tremendously, leading to inflated Gold costs for those looking to trade in their Silver. These updated costs mean the amount of Silver leaving the economy is once again in line with the amount entering it.
Additionally, the team has rebalanced the the cost of transmutation, lowering the cost for transmutation and speeding it up for those who partake in the system. Additionally, Albion's builders have reason to be happy. In addition to the increased speed of transmutation, construction, upgrading and repairing buildings are no twice as fast.
 
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