上古卷轴OL预览了龙岗的南方精灵

2019-10-15 665
随着Dragonhold的快速到来,Elder Scrolls Online展示了它的新区域,当DLC本月晚些时候在PC和11月在主机上发布时,玩家将探索这些区域。南方的埃尔斯维尔将成为今年龙系列ESO本季结束的焦点,尽管它仍然是许多Khajiit人的家园,但它与它的北方邻居截然不同。
南方艾尔斯维尔将带来新的任务,新的制作站和装备解锁,世界boss和延续的主要故事线从以前的扩展今年打ESO。根据ZeniMax的说法,新的龙之岛区域和以前的DLC故事区域一样大。
通过官方博客:
“该地区的人们仍在努力从20年前的Knahaten流感和野火造成的破坏中恢复过来,”Dragonhold地区负责人Jason Barnes解释道。“他们似乎也不能抓住机会,因为大量的海盗和奴隶统治着森加尔城墙外的一切。”
在沿海贸易城市Senchal,你会发现一个不同的种族和人民的集合,不仅仅是本地的Khajiit。由于亡命之徒和强盗在特区首府外的荒野中出没,许多人以难民身份逃到城里,全都向当地驻军寻求保护
研究小组想要证明,虽然新区域在文化上是Khajiit,但之前提到的流感不仅蹂躏了埃尔斯维尔南部的人们,也蹂躏了这片土地。因此,据艺术总监CJ Grebb说,这个团队能够把“漂亮的Khajiiti建筑弄得很脏,把它拆了,让人们从过去的创伤中恢复过来。”
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原文:
With Dragonhold fast approaching, The Elder Scrolls Online is showcasing its new zone which players will explore when the DLC hits later this month on PC and November for consoles. Southern Elsweyr will be the focal point for the conclusion of the Season of the Dragon series ESO has been going through this year, and though it's still home to many Khajiit, it's distinct from its Northern neighbor.
Southern Elsweyr will bring new quests, new crafting stations and gear to unlock, world bosses and a continuation of the main storyline from the previous expansions to hit ESO this year. According to ZeniMax, the new Dragonhold zone is about as large as previous DLC story zones, think Clockwork City for scale.
Via the official blog post:
“The people of the region are still trying to recover from the devastation of the Knahaten Flu along with wildfires from twenty years ago,” explains Jason Barnes, Dragonhold’s Zone Lead. “They can’t seem to catch a break either, as an abundance of pirates and slavers rule almost everything outside of the city walls of Senchal.”
Inside the coastal trade city of Senchal, you’ll find a diverse collection of races and people—not just native Khajiit. Because outlaws and brigands stalk the wildlands beyond the zone’s capital, many have fled to the city as refugees, all looking to the local garrison for protection
The team wanted to show that while the new zone is culturally Khajiit, the flu mentioned previously ravaged both the people of Southern Elsweyr, but also the land. As such, according to Art Director CJ Grebb, the team was able to take the "beautiful Khajiiti architecture and get it dirty, break it down, and play with the idea of a people still recovering from the traumatic events of the past."
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