本周六,“大秀”保罗·怀特将做客《命运2》的Bungie节目

2019-10-18 595
“大秀”保罗·怀特将会在本周六做客Bungie的《命运2》节目,并且在Bungie的最新每周更新中会有更多的更新。
流详情如下,将在PS4上播放:
•Bungie赏金
•平台——PS4
太平洋时间10月19日下午2点到4点
更新2.6.1目前的目标是在10月29日发布,并做了以下调整:
射手-神像的代码(底部路径)
•践踏:◦调谐的超级能量返回每杀死◾减少金额返回可能杀死从15%到13%(在收益递减)
◾减少收益递减的低端从5%降至3.25%
◾改变了杀死玩家之间的分裂出来的收益递减和战士◾以前15杀死。现在是14名战斗人员死亡或7名玩家死亡(玩家计算2倍的收益递减)
超级光明攻击的成本增加了50%,从2%增加到3%
杀戮后的回复不再是超级杀戮的回复
曙光之刃-火焰的调和(底部路径)
•永恒的火焰:◦调谐的超级能量返回每杀死比前锋(以不同的方式处理这种攻击的效果范围)◾增加收益递减的低端从0.75%降至0.95%
◾改变了杀死玩家之间的分裂出来的收益递减和战士◾之前30杀死。现在是21个战斗人员死亡或者7个玩家死亡(玩家计算3倍收益递减)
Bug修复也在进行中,特别是针对Sentinel和Nighstalker:
保护装置的标志代码(顶部路径)
•监护黎明:◦装甲光定时器现在与生活的监护黎明
◦颗粒FX更迅速地走向终点的监护黎明的生活
夜魔——幽灵之路(中路)
•粉碎罢工:◦固定粉碎罢工激活窗口的错误减少到3秒连同Truesight◾粉碎再次罢工最后适当的9秒
专业玩家网游戏工作室信息交流平台,为游戏工作室提供最全面的游戏工作室项目,游戏加速器,游戏防封IP,集游戏供求信息交流为一体的游戏工作室门户网站。
原文:
Paul “The Big Show” Wight will be dropping by Bungie for a Destiny 2 stream this Saturday, plus more in Bungie’s latest weekly update.
The stream details are as follows, and will be played on PS4:•Bungie Bounty•Platform - PS4•October 19 2PM – 4PM Pacific
Update 2.6.1 is currently targeting an October 29 release, with the following tweaks on deck:
Striker - Code of the Juggernaut (Bottom Path)• Trample: ◦Tuned the amount of Super energy returned per kill ◾Reduced amount returned possible per kill from 15% to 13% (before diminishing returns)◾Reduced the low end of the diminishing returns from 5% to 3.25%◾Changed the kills for the diminishing returns by splitting them out between players and combatants ◾Previously it was 15 kills. Now it is 14 combatant kills or 7 player kills (players count for 2X towards diminishing returns)
•Cost of light attack in super increased by 50% from 2% to 3%•Regeneration on kill no longer procs on super kills
Dawnblade - Attunement of Flame (Bottom Path)• Everlasting Flames:  ◦Tuned the amount of Super energy returned per kill (handled differently than Striker as this attack in an AoE) ◾Increased the low end of the diminishing returns from 0.75% to 0.95%◾Changed the kills for the diminishing returns by splitting them out between players and combatants ◾Previously it was 30 kills. Now it is 21 combatant kills or 7 player kills (players count for 3X towards diminishing returns)
Bug fixes are coming too, specifically for Sentinel and Nighstalker:
Sentinel - Code of the Protector (Top Path)• Ward of Dawn: ◦Armor of Light timer now correlates with the life of the Ward of Dawn◦Particle FX move more rapidly towards the end of the Ward of Dawn's life
Nightstalker - Way of the Wraith (Middle Path)• Shattering Strike:  ◦Fixed a bug in which Shattering Strike activation window was reduced to 3 seconds along with Truesight ◾Shattering strike last the proper 9 seconds once again
 
免责声明:部分内容转自其他媒体,转载目的在于为游戏工作室传递更多信息,如因作品内容、版权和其他问题请 联系客服