《辐射76:私人世界》广告中的私人世界可能根本就不是私人的

2019-10-24 1599
看起来,作为Bethesda每年100美元订阅的《辐射:第一篇》的一部分,广告中的私人世界可能根本就不是私人的。
一位Reddit用户看到了这个问题,他发现这些私人世界实际上可能只是现有的服务器,然后使您现有的会话成为私有的。
“我去我的私人服务器拿了一堆剪贴板,我断开连接,然后回来。剪贴板是回来了。
然后这一分钟我去了一个PA衍生,它在那里,我没有拿起它,我有每一套我不需要它。我跳了三次,得到了一个服务器,它被抢劫了,但不在那里。”
当然,还需要做进一步的调查,但这对贝塞斯达的订阅来说并不是一个好的开始。虽然官方博客文章并没有直接声明您的私人世界确实是一个新服务器,但是您的订阅将被转移到一个新服务器的期望并不是没有根据的,并且可能被Bethesda视为误导。
此外,这也得到了其他帖子的证实,比如这个非官方的bug列表,
问题:关于“新”世界的各种报道并不新鲜。(2019年10月23日提交)
有一些报告和我确认一些有信誉的来源,“新建”世界当私人世界首次选择“影响1号”的玩家死人大的,已经被掠夺的垃圾(不定时生成但剪贴板)和其他异常,当测试多次似乎表明这些不“新”世界实例但老服务器实例重新分配。”
再往下,它声明这些服务器实际上并不是私有的,
问题:私有服务器绝不是私有的。(2019年10月23日提交)
没有了我们所祈求的“匿名”模式,并且在某个地方“暂时阻止”我们的朋友列表中的某人不再阻止他们看到我们,“辐射1号”玩家的朋友列表中的任何人都可以加入。
这对于那些有很多朋友的人来说是有问题的,他们想要做一个小型的有组织的活动,“商人”只是想要几个小时不被每个想要交易的人纠缠,这样他们就可以玩游戏,等等。
这是《辐射1》的一个艰难的开始,今天早上有消息说无限的剪贴盒删除了玩家的库存。
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原文:
It looks like the advertised private worlds as part of Bethesda’s $100 a year Fallout 76 subscription, Fallout 1st, may not be private after all.
One Reddit user has looked at the issue and discovered that these private worlds may actually just be existing servers which then make your existing session private.
“I went to grab a bunch of clipboards in my private server, I disconnected and came back in. Clipboards were back.
I then have just this minute gone to a PA spawn, it was there, I didn't pick it up, I have one of every set I don't need it. I hopped 3 times and got a server it had been looted and wasn't there.”
Additional investigation must be done of course, but this isn’t a good start to Bethesda’s subscription. While the official blog post doesn’t outright state that your private world is indeed a new server, the expectation that your subscription goes toward a new server would not be unfounded, and could be viewed as misleading from Bethesda.
Additionally, this is corroborated by other posts such as this unofficial bug list,
"Issue: Multiple Reports of "New" worlds created are not New. (Ticket Submitted on 10/23/2019)
There are a few reports and I've got confirmation from a few reputable sources that "newly created" worlds when a Private world is first selected by a "Fallout 1st" player has Dead NPC's, already looted Junk (not the timed spawns but Clipboards) and other abnormalities that when tested multiple times seem to indicate these are not "New" world instances but re-allocated older Server instances."
Further below, it states that these servers aren't even actually private,
"Issue: Private Servers are in no way Private. (Ticket Submitted on 10/23/2019)
Without the "Anonymous" mode we've begged for, and the fact somewhere along the way "Temporarily Blocking" someone on our friends list no longer blocks them from seeing us anyone on the Friends list of a "Fallout 1st" player can join.
This is problematic for those with large friends lists who are trying to do a small organized event, "Merchants" who just want a couple hours of not being pestered by everyone who wants a trade so they can play the game, etc."
It has been a rough start to Fallout 1st, with news of the unlimited scrapbox deleting player inventory just this morning.
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