激战2故事的回顾

2019-10-25 629
欢迎回来,我将回顾《激战2》的故事。上次我们发现了传说中的拉塔诺沃斯城,并了解到所有的埃尔德龙都有弱点。这是件好事,但没有迹象表明莫德莫斯的弱点。我们还发现了洛克斯留下的踪迹,对她和瑞特洛克很感兴趣。
在我开始讲《荆棘之心》的最后一幕之前,我想指出一个事实:我完全忘记了《热》的第四幕只有两章。原因是每一幕都发生在一个新的热点地区,这很好。然而,《龙的立场》比其他任何地图都更像是元地图,因为你甚至不能进入大部分区域,除非事件一直在进展。因此,在地图中呈现故事本身将会是一个问题,因为这将会大大降低玩家体验故事的能力。所以我们没有混合一个开放的世界和实例故事,我们有两个很长的章节都是实例。
总的来说,这样处理故事是正确的选择,特别是对于那些想要专注于体验故事的玩家来说。需要找到一个活跃的地图才能通过这个故事将是可怕的。然而,这样做的缺点是玩家需要有大量的时间来阅读每一章节,因为如果你在游戏结束前离开,你必须在下一次开始阅读该章节。此外,检查点系统,尤其是在心灵和思想中,会让死亡变得过于沉重。
但说到故事!
没错,当我们和Rox见面时她告诉我们,他们认为洛根和左贾被关在离我们很近的地方。所以,是的,让他们先去是值得的,但是事情变得有点奇怪。指挥官派卡什去确认洛根和佐加的确切位置,这样我们才能营救他们。我想,因为她是一个狡猾的人,她可以很容易地伪装自己,但这对我来说是不合适的。当然,这群人中也没有谁能比他更有机会在不被发现的情况下进入。好吧,除了凯丝,我已经忘记的那个人还在。当然,指挥官不会让她进来因为毕竟鸡蛋和西尔瓦里对每个人都很疯狂我们不相信凯丝能完成这样的任务。
当卡斯回来时,我们发现洛根和左贾确实在那里,而且他们在分离舱里。在这一点上,提到莫德莫斯可能想复制他们,这是奇怪的,因为指挥官没有告诉任何人当蛋被放在塔里尔时我们的愿景。当然,我们可以假设对话发生在屏幕外,但如果能看到每个人的反应就好了。尽管如此,我们必须分裂队伍,指挥官选择去的人将首先获救,而另一个角色将在荚果中停留更长时间,当他们被带出荚果时将处于昏迷状态。
当我之前玩过热门故事的时候,我总是先救洛根,所以这次我决定去救佐加。不管怎样,每件事都进展得差不多,但对我来说很有趣的是,左伊佳似乎专注于塔伊米和她在哪里。当然,此时泰咪并不在我们快乐的乐队里,但我觉得奇怪的是,佐伊贾会如此专注于她。塔伊米是左佳的徒弟,所以他们无疑是亲密无间的,但她的关心似乎不止于此。我不禁在想,也许佐吉雅在做囚徒的时候,看到了塔伊米身上发生的坏事,也许两者之间有更多的联系。也许它们在某种程度上是相关的。
 
在找到Logan和Zojja后不久,Faolin出现了,嘲笑我们与Mordremoth的战斗是徒劳的,所以当然,我们追了过去。在追逐的过程中,他们说他们希望能够战斗,需要帮助他们拿下还剩下的福林。这有点滑稽,因为直到她说了什么,我才忘记她在附近。我以为她还会带着金蛋回来。最后,指挥官让步,让凯丝加入战斗,但警告她不要做任何可疑的事。
我们一起迅速杀死了福林,但就在我们最终要营救特拉赫尼的时候,他被卷入了一个似乎是ley能量漩涡的地方。跟随他,我们进入第二个例子,心灵和思想。经过一番艰苦卓绝的战斗,我们终于到达了特拉赫恩,但不知怎么的,他已经和这个地区的藤蔓有了身体上的联系。通过与他的交谈,我们想出了利用特拉赫恩进入梦中,并攻击莫德莫斯的想法。抱歉,这看起来很疯狂。
当然,并不是每个人都能进入梦境,因为只有我们的思想才能进入梦境,我们的身体在物质世界中是不受保护的。Rytlock和Marjory说他们想要置身于物质世界之外,这总是让人非常失望,因为这两个是我最想要的。所以在剩下的选择中,我选择了Braham和Canach,让Caithe outside来帮助Marjory和Rytlock。心灵和思想的斗争中最酷的一件事就是你与谁战斗取决于你带来了谁。布拉赫对伊尔有一个黑暗的幻想,卡纳克是他自己的一个版本,他爱上了莫德莫斯,而凯丝让你与这棵苍白的树战斗。
每一场战斗都有其独特的机制,一旦你搞清楚了,战斗相对简单,但需要很长时间。特别是,如果您像我一样,正在运行一个DPS输出低端的构建。更复杂的是,每次战斗后都没有关卡,所以如果我在与莫德莫斯的战斗中死去,我将不得不重新开始整个过程。在每一场战斗中,我们都能与我们战斗中的不同角色对话。在这些谈话中,没有什么过于重要的话要说;毕竟,它们是幻象,但在一些长时间的战斗中,这是一种冷静的接触。
从梦中回来后,我们有一两秒钟感到很高兴,然后特拉赫恩突然说:“哦,是的,莫德莫斯在我体内植入了自己的种子,所以你也得杀了我。”“在这一点上,有一个有点长时间的讨论,如果这是必要的,我希望有一些选择,只是中断一切和杀死他。不是因为我讨厌特拉赫恩或其他什么,而是我总是觉得辩论毫无意义。现在没有理由不相信特拉赫恩,拖延只会帮助莫德莫斯。所以如果能把它们都切下来就好了。
在用Caladbolg杀死他之后,有一个很酷的过场动画,看起来ley energy从丛林中喷射出来,至少有一部分进入了我们留在Tarir的蛋里。当时,我们不知道这意味着什么。有很多理论,我知道我担心里面的婴儿可能被能量腐蚀了。谢天谢地,事情并不是这样,我们很快就会见到奥雷内了。
最初,很多人抱怨这部热门剧集的结局。最大的抱怨之一是,在故事中有一个简短的提到,协议进入龙的立场。事情是这样的,当我们去攻击莫德莫斯的大脑时,契约在攻击他的身体。这两个动作之间的相似之处本可以更清楚,也会让故事的结局更令人满意。另一个抱怨不像杀了扎坦之后,杀了莫德莫斯之后就没有聚会了,我真的很喜欢。我们几乎毫发无伤地杀死了扎伊坦,而杀死莫德莫斯的代价是埃尔、特拉赫恩,很可能还有洛根和佐加。结果,虽然我感到如释重负,但苦乐参半,我一点也不想参加聚会。
以上就是《辣身警探》的全部内容。下次我会继续讲《生活故事》第三季的故事。
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原文:
Welcome back as I recap the story of Guild Wars 2 thus far. Last time we left off having found the legendary city of Rata Novus and learned all of the Elder Dragons have a weakness. Which is good to know, but there was no indication of what Mordremoth’s weakness was at all. We also found a trail left by Rox and were hot on her and Rytlock’s heels.
Before I get into the story in the last act of Heart of Thorns, I want to point out the fact I had forgotten entirely Act IV of HoT is only two chapters. The reason for this is each act took place in one of the new HoT zones, which was great. However, Dragon Stand is more heavily a meta map than any of the other maps in that you can’t even get into most of the zone unless the events have been progressing. As a result, having the story out in the map itself would have been problematic as it would have significantly slowed the player's ability to experience the story. So instead of a mix of an open-world and instanced story, we got two very long chapters that were all instanced.
Overall approaching the story, this way, was the right choice, especially for players who want to focus on experiencing the story. Needing to find an active map to be able to get through the story would have been terrible. However, the downside is players need to have a big chunk of time available for each chapter because if you leave before the end you have to start that chapter over next time. Also, the checkpointing system, especially in Hearts & Minds can be quite frustrating making deaths overly punishing.
But onto the story!
Right, when we meet up with Rox she informs us that they believe Logan and Zojja are being held near to where we are. So yay, sending them ahead was worth it, but then things get a bit odd. The Commander sends Kas to go in and confirm precisely where Logan and Zojja are so we can rescue them. I guess since she’s a Mesmer she can disguise herself pretty easily, but it just felt out of place to me. Of course, there’s also no one in the group who would have probably had a better chance of getting in unseen. Well, aside from Caithe, who I had forgotten was even present at all. Of course, the Commander wouldn’t send her in because after all the craziness with the egg and Sylvari turning on everyone we don’t trust Caithe enough for a mission like that.
When Kas returns, we find out Logan and Zojja are indeed there, and they are in pods. At this point it’s mentioned that Mordremoth might be wanting to make copies of them, which is odd because at no point did the Commander tell anyone about the vision we had when the egg was placed in Tarir. Of course, we can assume the conversation happened offscreen, but it would have been nice to see how everyone reacted to it. Nonetheless, we must split the party and whomever the Commander chooses to go to will be rescued first, and the other character will remain in the pod longer and will be comatose when they are taken out of the pod.
When I’ve played through the HoT story previously, I always saved Logan first, so this time I decided to get Zojja. Everything pretty much proceeds the same either way, but it was really interesting to me Zojja seemed to be fixated on Taimi and where she was. Granted, Taimi was not with our merry band at this point, but it was odd to me Zojja would be so focused on her. Taimi was Zojja’s apprentice, so they were undoubtedly close, but her concern seemed as if it was pointing towards more than that. I couldn’t help wondering if maybe while Zojja was a prisoner, she was seeing visions about bad things happening to Taimi and if maybe there’s more of a connection between the two. Like perhaps they are related in some way.
Shortly after finding both Logan and Zojja, Faolin shows up to taunt us about our fight against Mordremoth being futile, so of course, we give chase. During this chase Caithe pipes up about wanting to be able to fight and needing to help take down what remains of Faolin. This was kind of hilarious because until she said something, I had forgotten she was around at all. I thought she was still back hanging out with the egg. Eventually the Commander relents and lets Caithe join the fight but warns her not to do anything questionable.
All together we quickly kill Faolin, but then right when we are finally about to rescue Trahearne he’s pulled away into what appears to be a vortex of ley energy. Following him here takes us into the second instance, Hearts and Minds. After fighting our way through some Mordrem we finally make it to Trahearne, but he has been somehow physically attached to the vines in this area. Through talking with him we come up with the idea of using Trahearne to enter the dream and attack Mordremoth in his mind. Which, I’m sorry, seems totally crazy.
Of course, not everyone can go into the dream because since only our minds are going in, our bodies would be left unprotected in the material world. Right off the bat Rytlock and Marjory say they want to stay out in the material world, which is always hugely disappointing because those two are the two I would most want in there. So out of the remaining choices I chose Braham and Canach, which leaves Caithe outside to help Marjory and Rytlock. One of the cool things about the Hearts and Minds Mordremoth fight is who you fight changes depending on who you bring with you. Braham has a dark vision of Eir, Canach is a version of himself who fell to Mordremoth, and Caithe has you fight the Pale Tree.
Each fight has its unique mechanic, and once you figure it out the fights are relatively simple, but they take a long time. Especially, if like me, you’re running a build that’s on the lower end of DPS output. Further complicating this is there is no checkpoint after each fight, so if I died while I was fighting Mordremoth I’d have to start the whole think over again. During each fight, we get to have conversations with the various characters we’re fighting. Nothing overly important is said during these conversations; after all, they are illusions, but it was a cool touch during some long fights.
After returning from the dream, we have a second or two of being happy before Trahearne drops the bomb of “oh yea Mordremoth put a seed of himself inside me so you’ll have to kill me too.” At this point there’s a bit of a drawn-out discussion about if that is necessary, and I would have liked some option just to interrupt everything and kill him. Not because I hate Trahearne or anything, but the debate always feels pointless to me. There’s no reason to not trust Trahearne at this moment and delaying only helps Mordremoth. So being able to cut through it all and do it would have been nice.
After killing him with Caladbolg, there’s a cool cutscene where it looks like ley energy shoots out from the Jungle, and at least some of it goes to the egg we left in Tarir. At the time, we didn’t know what that would mean. There were a lot of theories, I know I was concerned the baby inside it might have been corrupted from the energy. Thankfully that wasn’t the case, and we’d get to meet Aurene soon enough.
Initially, there were a lot of complaints about the end of the HoT storyline. One of the biggest complaints was the during the story there is one brief mention of the Pact moving into Dragon’s Stand. What is happening is while we are heading in to attack Mordremoth’s mind the Pact is attacking his body. The parallel between these two actions could have been made much clearer and would have made the end of the storyline feel that much more satisfying. The other complaint was unlike after killing Zhaitan there was no party after killing Mordremoth, which I honestly like. We killed Zhaitan largely unscathed, whereas killing Mordremoth came at the cost of Eir, Trahearne, and quite possibly Logan and Zojja. As a result, while I felt relief it was bittersweet, and I did not at all feel like partying.
So that’s all of the story through the end of HoT. Next time I’ll pick-up with the story which takes place in Season 3 of the Living Story.
 
 
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