《暗黑破坏神Ⅲ》的共享开放世界的新细节

2019-11-04 472
一些关于 《暗黑破坏神Ⅲ》 的开放共享世界将如何工作的新细节被分享。
由于开放世界的共享特性,游戏范围内将不存在难度级别。敌人会扩大,你和你的朋友可以一起玩。要记住,有些地方会比其他地方更困难,所以要有相应的计划。
地下城可以是私人的独奏或聚会发挥。开放的世界是你唯一会遇到其他玩家的地方。此外,玩家数量将自动增加或减少,
“为了保持你在荒芜的环境中是一个四面楚歌的英雄的感觉,玩家的数量会根据你所处的位置而改变。城镇将是人口最多的。然而,当你在荒野中越走越深时,你遇到其他玩家的机会就越少。没有具体数字。”
世界上有五个地区有一个完整的昼夜循环。动态天气也是一个特点。此外,离线模式将不可能。
由于电脑玩家。
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原文:
Some new details were shared regarding how exactly the open shared world of Diablo 4 will work.
There will be no game-wide difficulty levels because of the shared nature of the open world. Enemies will scale so that you and your friends can play together. Keep in mind, some areas will still be more difficult than others, so plan accordingly.
Dungeons can be private for solo or party play. The open world is the only place where you will come across other players. Additionally, player population will be automatically ramped up or down,
“To maintain the sense that you're an embattled hero in a desolated environment, player populations will change depending on what part of the world you're in. Towns will be the most populous. As you adventure deeper into the wastes, however, you'll encounter other players less frequently. No word on specific numbers.”
The world contains five regions with a fully day-night cycle. Dynamic weather is also a feature. Additionally, offline mode won’t be possible.
Thanks PC Gamer.
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