CCP概述了允许开发者与玩家一起玩《星战前夜》的新政策

2019-12-16 644
互动方式的改变。这一政策变化现在已经到来。
CCP的最新博客文章指出了一个更新的策略,该策略取消了在沙箱中保持开发者匿名的要求。开发者现在可以与任何他们想要的人在任何他们想要的地方进行游戏。此外,开发者现在可以自行选择他们希望保留的匿名级别,
”这一政策变化对来自许多与夏娃球员集会讨论,建议从CSM在中国共产党内部讨论,我们认为这种变化所带来的好处是显而易见的:解除限制共享我们的身份将使开发人员能够更充分地参与前夜,从而更好地理解经验的球员享受和他们在游戏中遇到的挑战。”
帖子继续写道,为了政策的成功,CCP需要玩家的帮助。他们列出了三个关键点。第一个是“让我们去死吧”,它详细说明了一些开发者并不是经验丰富的玩家,
所以,如果我们中有一个人错过了登机门,错过了你的广播节目,或者问了一个你认为应该是常识的基本问题,请不要对他们严厉。在我们适应这种新方法的过程中,请大家耐心等待。”
第二个是“让我们来玩”,并要求社区只允许开发者玩游戏,如果他们碰巧看到开发者在游戏中,
“如果一个开发者在他们的名字前面没有一个‘CCP’,那么你就应该像对待其他任何space的朋友一样对待他们。”
第三个游戏叫做“把锡纸留在家里”,它要求玩家不要认为游戏中有一些开发技巧,
“如果你遇到一个你知道里面有一个CCP雇员的敌对舰队,放松点——我们不是用开发黑客来获取你的情报,或者增强我们的抵抗,或者使用任何空间魔法之类的东西。严格禁止开发者以任何方式作弊。”
它还指出开发者必须像玩家一样获得ISK。你可以在这里查看完整的政策细节。
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原文:
If you recall during EVE London, CCP had revealed that EVE Online devs would soon see a change in how they could interact with other players. That policy change has now arrived.
The latest blog post from CCP indicates an updated policy removing the requirement for devs to remain anonymous in the sandbox. Devs can now play openly with whomever they wish, wherever they wish. Additionally, developers will now be able to choose for themselves the level of anonymity they wish to preserve,
“This policy change has come about from many discussions with EVE players at gatherings, advice from the CSM and internal discussions within CCP, and we feel that the benefits of this change are clear: lifting the restriction on sharing our identity will enable the developers to participate more fully in EVE Online and in doing so gain a better understanding of the experiences players enjoy and challenges they encounter in the game.”
The post continues, noting that for the policy to succeed, CCP will need help from players. They’ve outlined three key points. The first, “let us suck,” details that some devs aren’t veteran players,
“So if one of us leeroys a gate, misses your rep broadcast or asks a question about something basic you think should be common knowledge please don't come down on them hard about it. We ask for your patience while we're getting used to this new approach.”
The second is called, “let us play,” and requests the community to simply let the devs play if they happen to see developers in the game,
“If a developer doesn't have a "CCP" in front of their name at the time just treat them like you would any other spacefriend.”
The third, called “leave the tinfoil at home,” requests players to not think that there’s some dev hacks going on,
“If you run into an opposing fleet that you know has a CCP employee in it, relax - we're not using dev hacks to get intel on you or buff our resists or using any ~space magic~ stuff like that. It's strictly forbidden for devs to cheat in any way.”
It also notes that devs have to earn ISK the same way players do as well. You can check out the full policy details here.
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