Fortnite在2019年创造了18亿美元的收入,连续第二年超过其他任何游戏

2020-01-05 643
Fornite是一个似乎无法阻止的巨头,如果最近的收入数据可以作为参考的话。
SuperData在一份针对数字游戏的报告中指出,Fortnite在2019年带来了18亿美元的收入。这是Epic的免费游戏连续第二年占据榜首。紧随其后的游戏《地下城战士》创造了16亿美元的收入。
数字游戏总体同比增长3%,在2019年创造了1201亿美元的收入。其中,644亿美元来自移动端,296亿美元来自PC端,154亿美元来自主机端。
其他一些有趣的数据:
•游戏和互动媒体行业在几乎没有市场推动者的情况下,在一年内增长了4%
•2019年,由于手机游戏的强劲表现,免费游戏占数字游戏消费的五分之四
•XR的收入在2019年增长了26%,达到63亿美元,这要归功于Oculus Quest等新耳机
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原文:
Fornite is the juggernaut which seemingly cannot be stopped, it seems, if recent revenue numbers are anything to go by.
In a report by SuperData which looks at digital games, the firm notes that Fortnite brought in $1.8 billion in revenue for 2019. This marks the second year in a row where Epic’s free-to-play game has taken the top spot. The next closest game, Dungeon Fighter Online, generated $1.6 billion in revenue.
Digital games in general are up 3% YoY generating $120.1 billion in 2019. Of that, 64.4 billion was on mobile, $29.6 billion on PC, and $15.4 billion on console.
Some other interesting stats:•The games and interactive media industry grew 4% in a year with few market movers•Free-to-play games accounted for 4 out of every 5 dollars spent on digital games in 2019 thanks to strong performances from mobile games•XR revenue climbed 26% to $6.3 billion in 2019 thanks to new headsets like the Oculus Quest
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