科尔曼称克劳福可能超越《星战前夜》成为“最具战略意义的虚拟世界”

2020-01-06 321
根据游戏设计师兼Crowfall创意总监J Todd Coleman的说法,他的游戏将在发行时成为“最具战略意义的虚拟世界”。
首先是一些背景。克劳福早些时候在推特上评论说,通常情况下,生存是一个关键的特征,并向社区提出问题,他们是更喜欢战略还是生存。
#MMORPG #策略游戏通常包含#survival作为一个关键特性。你更喜欢战略还是生存?# CrowfallGame pic.twitter.com
- Crowfall (@CrowfallGame) 2020年1月3日
科尔曼回复了那条推文,讨论了进化一开始是如何严重依赖于生存,但随着新机制的加入,进化更多地转向了战略。他总结说,通过发行,将是最具战略意义的虚拟世界,甚至超过了《星战前夜》。
至少可以说,这是一个大胆的主张,但只有时间才能证明。
Crowfall的进化非常有趣:当我们开始时,游戏更多地依赖于生存机制。随着时间的推移,我们添加了越来越多的策略,并拉动了生存机制。发布后,我们将成为最具战略意义的虚拟世界(国际海事组织超过《星战前夜》)
- J托德科尔曼(@jtoddcoleman), 2020年1月4日
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原文:
According to J Todd Coleman, Game Designer and Creative Director of Crowfall, his game will be, “the most strategic virtual universe” at launch.
First up, some context. Crowfall tweeted earlier commenting that often times, have survival as a key feature, and posed the question to the community if they preferred strategy or survival.
#MMORPG #strategy games often include #survival as a key feature. Which do you prefer, strategy or survival? #CrowfallGame pic.twitter.com— Crowfall (@CrowfallGame) January 3, 2020 
Coleman replied to that tweet discussing how the evolution of  at first leaned heavily on survival, but then shifted more into strategy as new mechanics were added. He concluded claiming that by launch,would be the most strategic virtual universe, even surpassing EVE Online.
It’s a bold claim to say the least, but only time will tell.
Crowfall’s evolution has been interesting: when we started, the game leaned much more heavily on survival mechanics. over time we added more and more strategy and pulled the survival mechanics. by launch, we’ll be the most strategic virtual universe (IMO surpassing Eve Online)— J Todd Coleman (@jtoddcoleman) January 4, 2020
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