从Tarkov的开发者确认没有可玩的女性角色,因为“大量的工作”与动画

2020-01-07 622
《逃离塔尔科夫》的开发者Battlestate Games证实,由于“游戏知识”和“大量的动画工作需要”,游戏中将不会出现可玩的女性角色。
这一评论来自推特,该团队称,
但由于游戏知识,更重要的是——大量的动画、装备等工作需要,将不会有可玩的女性角色#EscapefromTarkov
- Battlestate Games (@bstategames), 2020年1月6日
特别是关于动画工作的评论对于育碧在2014年被问及为何《刺客信条:团结》中没有女性刺客计划时所发出的声音非常熟悉,
“它是动画的两倍,是声音的两倍,所有这些东西和视觉资产的两倍。特别是因为我们有可定制的刺客。这真的是很多额外的生产工作。”
当然,我们知道他们的下一款游戏《刺客信条联盟》中,Evie是一个可以玩的角色。未来的《刺客信条》游戏还包括扮演Aya和Kassandra的能力。
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原文:
Battlestate Games, developers behind Escape from Tarkov, have confirmed there will be no playable female characters in the game because of “game lore” and the “huge amount of work needed with animations.”
The remark comes via Twitter with the team stating,
But there will be no playable female characters because of game lore and more importantly - the huge amount of work needed with animations, gear fitting etc#EscapefromTarkov— Battlestate Games (@bstategames) January 6, 2020 
Specifically, the remark about animation work sounds extremely familiar to one Ubisoft made in 2014 when asked why there were no female assassins planned for Assassin’s Creed Unity,
“It's double the animations, it's double the voices, all that stuff and double the visual assets. Especially because we have customizable assassins. It was really a lot of extra production work."
Of course, we know that their next game, Assassin’s Creed Syndicate, had Evie as a playable character. Future Assassin’s Creed games also included the ability to play as Aya and Kassandra.
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