美服《龙腾世纪:审判》 本场比赛将长达150-200小时

2014-10-17 992

根据新采访,《龙腾世纪:审判》的开发商估计,本场比赛将长达150-200小时。如BioWare公司制作人Cameron Lee说,“我们要讲述该故事”。

当然,玩家们可以坚持到主线,什么也不做,仍会发现关于侦查的一个有意义的经验。但它不会花费同样的时间去探索每一个角落,杀死亡灵,闯入废弃的房屋,收集战利品,并采取敌人的一些真正令人满意的作战行动。很多小东西叠加在一起—从战斗到故事的浪漫选项—让《龙腾世纪》变成他自己想要的样子,并跳过这一切得到简单的故事,其实就是自己帮倒忙。

“人们可以通过燃烧来做主要道路,但我们希望有一个世界是引人入胜的,也很明确的让你去探索,发现和介入,”Lee说。“我们希望你能看到你的决定产生的影响,使世界具体化。职业玩家游戏工作室论坛,为您提供游戏项目,游戏辅助,VPN,国外游戏资讯等最新信息。

原文

According to a new interview, Dragon Age: Inquisition developers estimate that the game will take anywhere from 150-200 hours for players to work through. It is, as BioWare producer Cameron Lee says, "the story that we want to tell".

Granted, players could stick to the main story and do nothing else, and still find a meaningful experience within Inquisition. But it wouldn't be the same as taking the time to explore Inquisition's every nook and cranny, killing off undead, breaking into abandoned houses, collecting loot and taking out enemies with some really satisfying combat moves. Lots of little things stacked together — from combat to story to romance options — make the Dragon Age games what they are, and skipping over all of it to just get the bare-bones story is actually doing yourself a disservice.

"People could burn through it and just do the main path, but we wanted to have a world that's fully immersive and well-defined for you to explore, discover and get involved in," Lee said. "We want you to see you decision have an impact and take shape in the world.

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