美服《星战前夜》Phoebe更新正式上线

2014-11-05 1483

CCP Games日前宣布《星战前夜》的Phoebe更新已经正式上线。Phoebe标志着一系列更新的开始,正如开发商所说的那样,将其置于大胆的新方向中发展。这个补丁带来了几个新功能。

*对于角色技能队列,允许玩家绘制并训练技能,发展他们想要的游戏经验,解除24小时开始时间的限制

*整个发明的整合和逆向工程系统的改进达到每一个更直观的工业进展

*Multisell:为《星战前夜》的复杂性和多玩家运行市场来创建多市场销售的能力

*为使命和低端虫洞更新升级网站,网站数据和奖励比例

*升级后的传感器覆盖带来了更多的生活空间,包括播放器书签和更好的方向

*新的通知系统,该系统是完全可配置的,以帮助每一个玩家快速识别重要的信息

*隐形轰炸机和重型拦截舰的再平衡

*在补丁说明中列出更多的UI和游戏系统的改进。专业玩家网游戏工作室联盟,全面开展游戏工作室论坛项目,方便游戏工作室交流。

原文

CCP Games has announced that the Phoebe update for EVE Online has gone live as of today, November 4th. Phoebe marks the beginning of a series of updates to, as developers put it, send EVE Online in bold new directions. The patch brings several new features online.

Phoebe包括:

*A lifting of the 24-hour start time limitation for the character skill queue, which allows players to map out and train skills for months and years and evolve their gameplay experience how they want

*Consolidation of the entire Invention and Reverse-Engineering systems with improvements to each and a more intuitive progression for industrialists

*Multisell: The ability to create multiple market sell orders for EVE’s sophisticated and much-studied player-run markets

*Updated escalation sites, data sites and reward scaling for missions and low-end wormholes

*An upgraded sensor overlay brings more life to space including player bookmarks and better orientation

*A new notification system that’s completely configurable to help each player quickly identify the information that’s important to them.

*Rebalancing of stealth bombers and heavy interdictors

*More UI and game systems improvements listed in the patch notes

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