美服《神秘世界》新玩家体验的改进和问题11

2015-02-05 1420

Funcom的Joel Bylos公布了《神秘世界》游戏总监的最新来信。Bylos描述了在过去一个月里团队做的一些事情,最引人注目的是新的玩家体验的改进和问题11。

自从团队致力于该工作,新玩家体验发生根本性的改变。一旦完成,玩家将进入游戏的早期阶段:

——减少时间量需要击杀怪物

——缩小比例以适应它们所在的区

——更多有意义的任务奖励配有更好的物品

——故事任务将提供难得的奖励

——该游戏的第一个史诗般的作品将被授予全面完成Transylvania故事线

——tutorial网页已更新。专业玩家网游戏工作室项目论坛全面开放,欢迎所有游戏工作室加入。

原文

Funcom's Joel Bylos has published the latest Game Director's Letter on The Secret World site. Bylos goes into some detail about what the team has been working on over the past month, most notably the new player experience overhaul and Issue 11.

The new player experience has been undergoing radical alterations since the team began working on it. Once deployed, players going through the earliest stages of the game (i.e. pre-Tokyo) can expect:

——a reduction in the amount of time needed to kill monsters

——a downscaling of monsters to suit the zone in which they reside

——more meaningful quest rewards with a better mix of items

——story missions will offer rare rewards

——the game's first epic will be awarded on full completion of the Transylvania story line

——tutorial pages have been updated

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